diff options
Diffstat (limited to 'fltk/fltk/compat/FL/fl_draw.H')
-rw-r--r-- | fltk/fltk/compat/FL/fl_draw.H | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/fltk/fltk/compat/FL/fl_draw.H b/fltk/fltk/compat/FL/fl_draw.H new file mode 100644 index 0000000..12cd1bd --- /dev/null +++ b/fltk/fltk/compat/FL/fl_draw.H @@ -0,0 +1,214 @@ +#ifndef fl_draw_H +#define fl_draw_H + +#include "Enumerations.H" +#include <fltk/draw.h> +#include <fltk/Font.h> + +inline void fl_color(fltk::Color c) {fltk::setcolor(c);} +inline void fl_color(uchar r, uchar g, uchar b) {fltk::setcolor(fltk::color(r,g,b));} +inline fltk::Color fl_color() {return fltk::getcolor();} + +// clip: +inline void fl_push_clip(int x, int y, int w, int h) {fltk::push_clip(x,y,w,h);} +inline void fl_push_no_clip() {fltk::push_no_clip();} +#define fl_clip fl_push_clip +#define fl_pop_clip fltk::pop_clip +inline int fl_not_clipped(int x, int y, int w, int h) {return fltk::not_clipped(fltk::Rectangle(x,y,w,h));} +inline int fl_clip_box(int X, int Y, int W, int H, int& x, int& y, int& w, int& h) { + fltk::Rectangle r(X,Y,W,H); + int i = intersect_with_clip(r); + x = r.x(); y = r.y(); w = r.w(); h = r.h(); + return i; +} + +// points: +inline void fl_point(int x, int y) {fltk::drawpoint(x,y);} + +// line type: +#define fl_line_style fltk::line_style +enum { + FL_SOLID = fltk::SOLID, + FL_DASH = fltk::DASH, + FL_DOT = fltk::DOT, + FL_DASHDOT = fltk::DASHDOT, + FL_DASHDOTDOT = fltk::DASHDOTDOT, + FL_CAP_FLAT = fltk::CAP_FLAT, + FL_CAP_ROUND = fltk::CAP_ROUND, + FL_CAP_SQUARE = fltk::CAP_SQUARE, + FL_JOIN_MITER = fltk::JOIN_MITER, + FL_JOIN_ROUND = fltk::JOIN_ROUND, + FL_JOIN_BEVEL = fltk::JOIN_BEVEL +}; + +// rectangles tweaked to exactly fill the pixel rectangle: +inline void fl_rect(int x, int y, int w, int h) {fltk::strokerect(fltk::Rectangle(x,y,w,h));} +inline void fl_rect(int x, int y, int w, int h, fltk::Color c) {fltk::setcolor(c); fltk::strokerect(fltk::Rectangle(x,y,w,h));} +inline void fl_rectf(int x, int y, int w, int h) {fltk::fillrect(fltk::Rectangle(x,y,w,h));} +inline void fl_rectf(int x, int y, int w, int h, fltk::Color c) {fltk::setcolor(c); fltk::fillrect(fltk::Rectangle(x,y,w,h));} + +// line segments: +inline void fl_line(int x0,int y0, int x1,int y1) {fltk::drawline(x0,y0,x1,y1);} +inline void fl_line(int x0,int y0, int x1,int y1, int x2,int y2) { + fltk::addvertex(x0,y0); + fltk::addvertex(x1,y1); + fltk::addvertex(x2,y2); + fltk::strokepath(); +} + +// closed line segments: +inline void fl_loop(int x0,int y0, int x1,int y1, int x2,int y2) { + fltk::addvertex(x0,y0); + fltk::addvertex(x1,y1); + fltk::addvertex(x2,y2); + fltk::closepath(); + fltk::strokepath(); +} +inline void fl_loop(int x0,int y0, int x1,int y1, int x2,int y2, int x3,int y3) { + fltk::addvertex(x0,y0); + fltk::addvertex(x1,y1); + fltk::addvertex(x2,y2); + fltk::addvertex(x3,y3); + fltk::closepath(); + fltk::strokepath(); +} + +// filled polygons +inline void fl_polygon(int x0,int y0, int x1,int y1, int x2,int y2) { + fltk::addvertex(x0,y0); + fltk::addvertex(x1,y1); + fltk::addvertex(x2,y2); + fltk::closepath(); + fltk::fillpath(); +} +inline void fl_polygon(int x0,int y0, int x1,int y1, int x2,int y2, int x3,int y3) { + fltk::addvertex(x0,y0); + fltk::addvertex(x1,y1); + fltk::addvertex(x2,y2); + fltk::addvertex(x3,y3); + fltk::closepath(); + fltk::fillpath(); +} + +// draw rectilinear lines, horizontal segment first: +inline void fl_xyline(int x, int y, int x1) { + fltk::drawline(x,y,x1,y); +} +inline void fl_xyline(int x, int y, int x1, int y2) { + fltk::addvertex(x,y); + fltk::addvertex(x1,y); + fltk::addvertex(x1,y2); + fltk::strokepath(); +} +inline void fl_xyline(int x, int y, int x1, int y2, int x3) { + fltk::addvertex(x,y); + fltk::addvertex(x1,y); + fltk::addvertex(x1,y2); + fltk::addvertex(x3,y2); + fltk::strokepath(); +} + +// draw rectilinear lines, vertical segment first: +inline void fl_yxline(int x, int y, int y1) { + fltk::drawline(x,y,x,y1); +} +inline void fl_yxline(int x, int y, int y1, int x2) { + fltk::addvertex(x,y); + fltk::addvertex(x,y1); + fltk::addvertex(x2,y1); + fltk::strokepath(); +} +inline void fl_yxline(int x, int y, int y1, int x2, int y3) { + fltk::addvertex(x,y); + fltk::addvertex(x,y1); + fltk::addvertex(x2,y1); + fltk::addvertex(x2,y3); + fltk::strokepath(); +} + +inline void fl_arc(int x,int y,int w,int h,float a,float a2) {fltk::addchord(fltk::Rectangle(x,y,w,h),a,a2); fltk::strokepath();} +inline void fl_pie(int x,int y,int w,int h,float a,float a2) {fltk::addpie(fltk::Rectangle(x,y,w,h),a,a2); fltk::fillpath();} +inline void fl_chord(int x,int y,int w,int h,float a,float a2) {fltk::addchord(fltk::Rectangle(x,y,w,h),a,a2); fltk::fillpath();} + +// scalable drawing code (code in fl_vertex.C and fl_arc.C): +#define fl_push_matrix fltk::push_matrix +#define fl_pop_matrix fltk::pop_matrix +#define fl_scale fltk::scale +#define fl_translate fltk::translate +#define fl_rotate fltk::rotate +#define fl_mult_matrix fltk::concat +#define fl_begin_points fltk::newpath +#define fl_begin_line fltk::newpath +#define fl_begin_loop fltk::newpath +#define fl_begin_polygon fltk::newpath +#define fl_vertex fltk::addvertex +#define fl_curve fltk::addcurve +inline void fl_arc(float x,float y,float r, float a1, float a2) {fltk::addarc(x-r,y-r,2*r,2*r,a1,a2);} +#define fl_circle fltk::addcircle +#define fl_end_points fltk::drawpoints +#define fl_end_line fltk::strokepath +inline void fl_end_loop() {fltk::closepath();fltk::strokepath();} +#define fl_end_polygon fltk::fillpath +#define fl_begin_complex_polygon fltk::newpath +#define fl_gap fltk::closepath +#define fl_end_complex_polygon fltk::fillpath + +// current font: (size was an int in fltk1.1) +inline void fl_font(fltk::Font* f, float size) {fltk::setfont(f,size);} +inline void fl_font(int f, float size) {fltk::setfont(fltk::font(f),size);} +inline fltk::Font* fl_font() {return fltk::getfont();} +inline float fl_size() {return fltk::getsize();} + +// information you can get about the current font: +inline float fl_height() {return fltk::getascent()+fltk::getdescent();} +inline float fl_height(int, float size) {return size;} +inline float fl_descent() {return fltk::getdescent();} +inline float fl_width(const char* c) {return fltk::getwidth(c);} +inline float fl_width(const char* c, int n) {return fltk::getwidth(c,n);} +inline float fl_width(char c) {return fltk::getwidth(&c,1);} + +// draw using current font: +inline void fl_draw(const char* s, int x, int y) {fltk::drawtext(s,x,y);} +inline void fl_draw(const char* s, int n, int x, int y) {fltk::drawtext(s,n,x,y);} +inline void fl_measure(const char* s, int& x, int& y) {fltk::measure(s,x,y);} +inline void fl_draw(const char* s, int x,int y,int w,int h, fltk::Flags f) {fltk::drawtext(s,fltk::Rectangle(x,y,w,h),f);} + +// boxtypes: +//void fl_frame(const char* s, int x, int y, int w, int h); +//void fl_frame2(const char* s, int x, int y, int w, int h); +// This no longer works because boxes take a style, not a color: +// #include <fltk/Box.h> +// inline void fl_draw_box(fltk::Box* b, int x, int y, int w, int h, fltk::Color c) {b->draw(x,y,w,h,c);} + +// images: +static inline fltk::PixelType fromdelta(int d) {return d==1?fltk::MONO:d==3?fltk::RGB:fltk::RGBx;} +inline void fl_draw_image(const uchar* p, int x,int y,int w,int h, int delta, int ldelta) {fltk::drawimage(p,fromdelta(delta),fltk::Rectangle(x,y,w,h),ldelta);} +inline void fl_draw_image(const uchar* p, int x,int y,int w,int h, int delta) {fltk::drawimage(p,fromdelta(delta),fltk::Rectangle(x,y,w,h));} + +inline void fl_draw_image_mono(const uchar* p, int x,int y,int w,int h, int delta, int ldelta) {fltk::drawimage(p,fltk::MONO,fltk::Rectangle(x,y,w,h),ldelta);} +inline void fl_draw_image_mono(const uchar* p, int x,int y,int w,int h, int delta=1) {fltk::drawimage(p,fltk::MONO,fltk::Rectangle(x,y,w,h));} + +typedef fltk::DrawImageCallback Fl_Draw_Image_Cb; +inline void fl_draw_image(Fl_Draw_Image_Cb cb, void* p, int x,int y,int w,int h, int delta=3) {fltk::drawimage(cb,p,fromdelta(delta),fltk::Rectangle(x,y,w,h));} +inline void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* p, int x,int y,int w,int h, int delta=1) {fltk::drawimage(cb,p,fltk::MONO,fltk::Rectangle(x,y,w,h));} + +inline uchar *fl_read_image(uchar *p, int x,int y, int w, int h, int alpha=0) {return fltk::readimage(p, alpha?fltk::RGBA:fltk::RGB, fltk::Rectangle(x,y,w,h));} + +inline void fl_rectf(int x, int y, int w, int h, uchar r, uchar g, uchar b) {fltk::setcolor(fltk::color(r,g,b)); fltk::fillrect(fltk::Rectangle(x,y,w,h));} + +#define fl_draw_pixmap fltk::draw_xpm +#define fl_measure_pixmap fltk::measure_xpm +#define fl_scroll fltk::scrollrect +#define fl_shortcut_label fltk::key_name +#define fl_overlay_rect fltk::overlay_rect +#define fl_overlay_clear fltk::overlay_clear +#define fl_draw_symbol fltk::draw_symbol +#define fl_add_symbol fltk::add_symbol +#define fl_frame fltk::drawframe2 +#define fl_frame2 fltk::drawframe + +#endif + +// +// End of "$Id: fl_draw.H 5939 2007-08-02 14:19:28Z spitzak $". +// |