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diff --git a/fltk/fltk/glut.h b/fltk/fltk/glut.h
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@@ -1,490 +0,0 @@
-//
-// "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $"
-//
-// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
-//
-// Copyright 1998-2006 by Bill Spitzak and others.
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Library General Public
-// License as published by the Free Software Foundation; either
-// version 2 of the License, or (at your option) any later version.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Library General Public License for more details.
-//
-// You should have received a copy of the GNU Library General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
-// USA.
-//
-// Please report all bugs and problems on the following page:
-//
-// http://www.fltk.org/str.php
-//
-
-// Emulation of GLUT using fltk.
-
-// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
-// "This program is freely distributable without licensing fees and is
-// provided without guarantee or warrantee expressed or implied. This
-// program is -not- in the public domain."
-
-// Although I have copied the GLUT API, none of my code is based on
-// any GLUT implementation details and is therefore covered by the LGPL.
-
-// FLTK does not include the GLUT drawing functions (such as
-// glutWireTeapot()) or the stroke fonts but the declarations for the
-// drawing functions are included here because otherwise there is no
-// way to get them along with this. To use them you will have to
-// link in the original GLUT library, put -lglut *after* -lfltk2.
-
-// Commented out lines indicate parts of GLUT that are not emulated.
-
-#ifndef __glut_h__
-# define __glut_h__
-
-# include "gl.h"
-
-////////////////////////////////////////////////////////////////
-// GLUT is emulated using this window class and these static variables
-// (plus several more static variables hidden in glut.C):
-
-# include <fltk/run.h>
-# include <fltk/events.h>
-# include <fltk/GlWindow.h>
-# include <fltk/Cursor.h>
-# include <fltk/visual.h>
-
-namespace fltk {
-
- class FL_GLUT_API GlutWindow : public fltk::GlWindow {
- void _init();
- int mouse_down;
- protected:
- void draw();
- void draw_overlay();
- int handle(int);
- public: // so the inline functions work
- int number;
- int menu[3];
- void make_current();
- void (*display)();
- void (*overlaydisplay)();
- void (*reshape)(int w, int h);
- void (*keyboard)(uchar, int x, int y);
- void (*mouse)(int b, int state, int x, int y);
- void (*motion)(int x, int y);
- void (*passivemotion)(int x, int y);
- void (*entry)(int);
- void (*visibility)(int);
- void (*special)(int, int x, int y);
- GlutWindow(int w, int h, const char *);
- GlutWindow(int x, int y, int w, int h, const char *);
- ~GlutWindow();
- };
-}
-
-extern FL_GLUT_API fltk::GlutWindow *glut_window; // the current window
-extern FL_GLUT_API int glut_menu; // the current menu
-
-// function pointers that are not per-window:
-extern FL_GLUT_API void (*glut_idle_function)();
-extern FL_GLUT_API void (*glut_menustate_function)(int);
-extern FL_GLUT_API void (*glut_menustatus_function)(int,int,int);
-
-////////////////////////////////////////////////////////////////
-
-//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
-
-FL_GLUT_API void glutInit(int *argcp, char **argv); // creates first window
-
-FL_GLUT_API void glutInitDisplayMode(unsigned int mode);
-enum {
- GLUT_RGB = fltk::RGB_COLOR,
- GLUT_RGBA = fltk::RGB_COLOR,
- GLUT_INDEX = fltk::INDEXED_COLOR,
- GLUT_SINGLE = fltk::SINGLE_BUFFER,
- GLUT_DOUBLE = fltk::DOUBLE_BUFFER,
- GLUT_ACCUM = fltk::ACCUM_BUFFER,
- GLUT_ALPHA = fltk::ALPHA_BUFFER,
- GLUT_DEPTH = fltk::DEPTH_BUFFER,
- GLUT_STENCIL = fltk::STENCIL_BUFFER,
- GLUT_MULTISAMPLE = fltk::MULTISAMPLE,
- GLUT_STEREO = fltk::STEREO
-//GLUT_LUMINANCE = 512
-};
-
-FL_GLUT_API void glutInitWindowPosition(int x, int y);
-
-FL_GLUT_API void glutInitWindowSize(int w, int h);
-
-FL_GLUT_API void glutMainLoop();
-
-FL_GLUT_API int glutCreateWindow(const char *title);
-
-FL_GLUT_API int glutCreateSubWindow(int win, int x, int y, int width, int height);
-
-FL_GLUT_API void glutDestroyWindow(int win);
-
-inline void glutPostRedisplay() {glut_window->redraw();}
-
-FL_GLUT_API void glutPostWindowRedisplay(int win);
-
-FL_GLUT_API void glutSwapBuffers();
-
-inline int glutGetWindow() {return glut_window->number;}
-
-FL_GLUT_API void glutSetWindow(int win);
-
-inline void glutSetWindowTitle(const char *t) {glut_window->label(t);}
-
-inline void glutSetIconTitle(const char *t) {glut_window->iconlabel(t);}
-
-inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
-
-inline void glutReshapeWindow(int w, int h) {glut_window->resize(w,h);}
-
-inline void glutPopWindow() {glut_window->show();}
-
-//inline void glutPushWindow();
-
-inline void glutIconifyWindow() {glut_window->iconize();}
-
-inline void glutShowWindow() {glut_window->show();}
-
-inline void glutHideWindow() {glut_window->hide();}
-
-inline void glutFullScreen() {glut_window->fullscreen();}
-
-inline void glutSetCursor(fltk::Cursor* cursor) {glut_window->cursor(cursor);}
-// notice that the numeric values are different than glut:
-
-//#define GLUT_CURSOR_RIGHT_ARROW
-//#define GLUT_CURSOR_LEFT_ARROW
-#define GLUT_CURSOR_INFO fltk::CURSOR_HAND
-//#define GLUT_CURSOR_DESTROY
-#define GLUT_CURSOR_HELP fltk::CURSOR_HELP
-//#define GLUT_CURSOR_CYCLE
-//#define GLUT_CURSOR_SPRAY
-#define GLUT_CURSOR_WAIT fltk::CURSOR_WAIT
-#define GLUT_CURSOR_TEXT fltk::CURSOR_INSERT
-#define GLUT_CURSOR_CROSSHAIR fltk::CURSOR_CROSS
-#define GLUT_CURSOR_UP_DOWN fltk::CURSOR_NS
-#define GLUT_CURSOR_TOP_SIDE fltk::CURSOR_NS
-#define GLUT_CURSOR_BOTTOM_SIDE fltk::CURSOR_NS
-#define GLUT_CURSOR_LEFT_RIGHT fltk::CURSOR_WE
-#define GLUT_CURSOR_LEFT_SIDE fltk::CURSOR_WE
-#define GLUT_CURSOR_RIGHT_SIDE fltk::CURSOR_WE
-#define GLUT_CURSOR_TOP_LEFT_CORNER fltk::CURSOR_NWSE
-#define GLUT_CURSOR_TOP_RIGHT_CORNER fltk::CURSOR_NESW
-#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER fltk::CURSOR_NWSE
-#define GLUT_CURSOR_BOTTOM_LEFT_CORNER fltk::CURSOR_NESW
-#define GLUT_CURSOR_INHERIT fltk::CURSOR_DEFAULT
-#define GLUT_CURSOR_NONE fltk::CURSOR_NONE
-#define GLUT_CURSOR_FULL_CROSSHAIR fltk::CURSOR_CROSS
-//inline void glutWarpPointer(int x, int y);
-
-inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
-
-inline void glutRemoveOverlay() {glut_window->hide_overlay();}
-
-inline void glutUseLayer(GLenum layer) {
- layer ? glut_window->make_overlay_current() : glut_window->make_current();}
-enum {GLUT_NORMAL, GLUT_OVERLAY};
-
-inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
-
-inline void glutShowOverlay() {glut_window->redraw_overlay();}
-
-inline void glutHideOverlay() {glut_window->hide_overlay();}
-
-FL_GLUT_API int glutCreateMenu(void (*)(int));
-
-FL_GLUT_API void glutDestroyMenu(int menu);
-
-inline int glutGetMenu() {return glut_menu;}
-
-inline void glutSetMenu(int m) {glut_menu = m;}
-
-FL_GLUT_API void glutAddMenuEntry(const char *label, int value);
-
-FL_GLUT_API void glutAddSubMenu(const char *label, int submenu);
-
-FL_GLUT_API void glutChangeToMenuEntry(int item, const char *label, int value);
-
-FL_GLUT_API void glutChangeToSubMenu(int item, const char *label, int submenu);
-
-FL_GLUT_API void glutRemoveMenuItem(int item);
-
-inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
-
-inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
-
-inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
-
-inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
-
-inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
- glut_window->keyboard = f;}
-
-inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
- glut_window->mouse = f;}
-enum {
- GLUT_LEFT_BUTTON = 0,
- GLUT_MIDDLE_BUTTON = 1,
- GLUT_RIGHT_BUTTON = 2,
- GLUT_DOWN = 0,
- GLUT_UP = 1
-};
-
-inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
-
-inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
- glut_window->passivemotion= f;}
-
-inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
-enum {GLUT_LEFT, GLUT_ENTERED};
-
-inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
-enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
-
-FL_GLUT_API void glutIdleFunc(void (*f)());
-
-// Warning: this cast may not work on all machines:
-inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
- fltk::add_timeout(msec*.001f, (fltk::TimeoutHandler)f, (void *)value);
-}
-
-inline void glutMenuStateFunc(void (*f)(int state)) {
- glut_menustate_function = f;}
-
-inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
- glut_menustatus_function = f;}
-enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
-
-inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
- glut_window->special = f;}
-enum {
- GLUT_KEY_F1 = 1,
- GLUT_KEY_F2 = 2,
- GLUT_KEY_F3 = 3,
- GLUT_KEY_F4 = 4,
- GLUT_KEY_F5 = 5,
- GLUT_KEY_F6 = 6,
- GLUT_KEY_F7 = 7,
- GLUT_KEY_F8 = 8,
- GLUT_KEY_F9 = 9,
- GLUT_KEY_F10 = 10,
- GLUT_KEY_F11 = 11,
- GLUT_KEY_F12 = 12,
-// WARNING: Different values than Glut uses:
- GLUT_KEY_LEFT = fltk::LeftKey,
- GLUT_KEY_UP = fltk::UpKey,
- GLUT_KEY_RIGHT = fltk::RightKey,
- GLUT_KEY_DOWN = fltk::DownKey,
- GLUT_KEY_PAGE_UP = fltk::PageUpKey,
- GLUT_KEY_PAGE_DOWN = fltk::PageDownKey,
- GLUT_KEY_HOME = fltk::HomeKey,
- GLUT_KEY_END = fltk::EndKey,
- GLUT_KEY_INSERT = fltk::InsertKey
-};
-//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
-
-//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
-
-//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
-
-//inline void glutButtonBoxFunc(void (*)(int button, int state));
-
-//inline void glutDialsFunc(void (*)(int dial, int value));
-
-//inline void glutTabletMotionFunc(void (*)(int x, int y));
-
-//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
-
-inline void glutOverlayDisplayFunc(void (*f)()) {
- glut_window->overlaydisplay = f;}
-
-//inline void glutWindowStatusFunc(void (*)(int state));
-//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
-// GLUT_FULLY_COVERED};
-
-//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
-
-//inline GLfloat glutGetColor(int ndx, int component);
-//#define GLUT_RED 0
-//#define GLUT_GREEN 1
-//#define GLUT_BLUE 2
-
-//inline void glutCopyColormap(int win);
-
-// Warning: values are changed from GLUT!
-// Also relies on the GL_ symbols having values greater than 100
-int glutGet(GLenum type);
-enum {
- GLUT_RETURN_ZERO = 0,
- GLUT_WINDOW_X,
- GLUT_WINDOW_Y,
- GLUT_WINDOW_WIDTH,
- GLUT_WINDOW_HEIGHT,
- GLUT_WINDOW_PARENT,
-//GLUT_WINDOW_NUM_CHILDREN,
-//GLUT_WINDOW_CURSOR,
- GLUT_SCREEN_WIDTH,
- GLUT_SCREEN_HEIGHT,
-//GLUT_SCREEN_WIDTH_MM,
-//GLUT_SCREEN_HEIGHT_MM,
- GLUT_MENU_NUM_ITEMS,
- GLUT_DISPLAY_MODE_POSSIBLE,
- GLUT_INIT_WINDOW_X,
- GLUT_INIT_WINDOW_Y,
- GLUT_INIT_WINDOW_WIDTH,
- GLUT_INIT_WINDOW_HEIGHT,
- GLUT_INIT_DISPLAY_MODE,
-//GLUT_ELAPSED_TIME,
- GLUT_WINDOW_BUFFER_SIZE
-};
-
-# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
-# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
-# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
-# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
-# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
-# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
-# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
-# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
-# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
-# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
-# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
-# define GLUT_WINDOW_RGBA GL_RGBA
-# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
-# ifdef GL_SAMPLES_SGIS
-# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
-# else
-# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
-# endif
-# define GLUT_WINDOW_STEREO GL_STEREO
-
-//int glutDeviceGet(GLenum type);
-//#define GLUT_HAS_KEYBOARD 600
-//#define GLUT_HAS_MOUSE 601
-//#define GLUT_HAS_SPACEBALL 602
-//#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
-//#define GLUT_HAS_TABLET 604
-//#define GLUT_NUM_MOUSE_BUTTONS 605
-//#define GLUT_NUM_SPACEBALL_BUTTONS 606
-//#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
-//#define GLUT_NUM_DIALS 608
-//#define GLUT_NUM_TABLET_BUTTONS 609
-
-// WARNING: these values are different than Glut uses:
-enum {
- GLUT_ACTIVE_SHIFT = fltk::SHIFT,
- GLUT_ACTIVE_CTRL = fltk::CTRL,
- GLUT_ACTIVE_ALT = fltk::ALT
-};
-inline int glutGetModifiers() {return fltk::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
-
-int glutLayerGet(GLenum);
-# define GLUT_OVERLAY_POSSIBLE 800
-//#define GLUT_LAYER_IN_USE 801
-//#define GLUT_HAS_OVERLAY 802
-# define GLUT_TRANSPARENT_INDEX 803
-# define GLUT_NORMAL_DAMAGED 804
-# define GLUT_OVERLAY_DAMAGED 805
-
-//inline int glutVideoResizeGet(GLenum param);
-//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
-//#define GLUT_VIDEO_RESIZE_IN_USE 901
-//#define GLUT_VIDEO_RESIZE_X_DELTA 902
-//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
-//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
-//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
-//#define GLUT_VIDEO_RESIZE_X 906
-//#define GLUT_VIDEO_RESIZE_Y 907
-//#define GLUT_VIDEO_RESIZE_WIDTH 908
-//#define GLUT_VIDEO_RESIZE_HEIGHT 909
-
-//inline void glutSetupVideoResizing();
-
-//inline void glutStopVideoResizing();
-
-//inline void glutVideoResize(int x, int y, int width, int height);
-
-//inline void glutVideoPan(int x, int y, int width, int height);
-
-////////////////////////////////////////////////////////////////
-// Emulated GLUT drawing functions:
-
-// Font argument must be a void* for compatability, so...
-extern FL_GLUT_API struct Glut_Bitmap_Font {fltk::Font* font; int size;}
- glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
- glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
- glutBitmapHelvetica18;
-# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
-# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
-# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
-# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
-# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
-# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
-# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
-
-FL_GLUT_API void glutBitmapCharacter(void *font, int character);
-FL_GLUT_API int glutBitmapWidth(void *font, int character);
-FL_GLUT_API int glutBitmapLength(void *font, const unsigned char* string);
-
-////////////////////////////////////////////////////////////////
-// GLUT drawing functions. These are NOT emulated but you can
-// link in the glut library to get them. This assumes the object
-// files in GLUT remain as they currently are so that there are
-// not symbol conflicts with the above.
-
-extern "C" {
-
-extern int APIENTRY glutExtensionSupported(char *name);
-
-/* Stroke font constants (use these in GLUT program). */
-# ifdef WIN32
-# define GLUT_STROKE_ROMAN ((void*)0)
-# define GLUT_STROKE_MONO_ROMAN ((void*)1)
-# else
-extern void *glutStrokeRoman;
-# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
-extern void *glutStrokeMonoRoman;
-# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
-# endif
-
-/* GLUT font sub-API */
-extern void APIENTRY glutStrokeCharacter(void *font, int character);
-extern int APIENTRY glutStrokeWidth(void *font, int character);
-
-/* GLUT pre-built models sub-API */
-extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
-extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
-extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
-extern void APIENTRY glutWireCube(GLdouble size);
-extern void APIENTRY glutSolidCube(GLdouble size);
-extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
-extern void APIENTRY glutWireDodecahedron();
-extern void APIENTRY glutSolidDodecahedron();
-extern void APIENTRY glutWireTeapot(GLdouble size);
-extern void APIENTRY glutSolidTeapot(GLdouble size);
-extern void APIENTRY glutWireOctahedron();
-extern void APIENTRY glutSolidOctahedron();
-extern void APIENTRY glutWireTetrahedron();
-extern void APIENTRY glutSolidTetrahedron();
-extern void APIENTRY glutWireIcosahedron();
-extern void APIENTRY glutSolidIcosahedron();
-
-}
-
-#endif /* !__glut_h__ */
-
-//
-// End of "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $".
-//