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Diffstat (limited to 'fltk/fltk/glut.h')
-rw-r--r-- | fltk/fltk/glut.h | 490 |
1 files changed, 0 insertions, 490 deletions
diff --git a/fltk/fltk/glut.h b/fltk/fltk/glut.h deleted file mode 100644 index 5c87c26..0000000 --- a/fltk/fltk/glut.h +++ /dev/null @@ -1,490 +0,0 @@ -// -// "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $" -// -// GLUT emulation header file for the Fast Light Tool Kit (FLTK). -// -// Copyright 1998-2006 by Bill Spitzak and others. -// -// This library is free software; you can redistribute it and/or -// modify it under the terms of the GNU Library General Public -// License as published by the Free Software Foundation; either -// version 2 of the License, or (at your option) any later version. -// -// This library is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU -// Library General Public License for more details. -// -// You should have received a copy of the GNU Library General Public -// License along with this library; if not, write to the Free Software -// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 -// USA. -// -// Please report all bugs and problems on the following page: -// -// http://www.fltk.org/str.php -// - -// Emulation of GLUT using fltk. - -// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996: -// "This program is freely distributable without licensing fees and is -// provided without guarantee or warrantee expressed or implied. This -// program is -not- in the public domain." - -// Although I have copied the GLUT API, none of my code is based on -// any GLUT implementation details and is therefore covered by the LGPL. - -// FLTK does not include the GLUT drawing functions (such as -// glutWireTeapot()) or the stroke fonts but the declarations for the -// drawing functions are included here because otherwise there is no -// way to get them along with this. To use them you will have to -// link in the original GLUT library, put -lglut *after* -lfltk2. - -// Commented out lines indicate parts of GLUT that are not emulated. - -#ifndef __glut_h__ -# define __glut_h__ - -# include "gl.h" - -//////////////////////////////////////////////////////////////// -// GLUT is emulated using this window class and these static variables -// (plus several more static variables hidden in glut.C): - -# include <fltk/run.h> -# include <fltk/events.h> -# include <fltk/GlWindow.h> -# include <fltk/Cursor.h> -# include <fltk/visual.h> - -namespace fltk { - - class FL_GLUT_API GlutWindow : public fltk::GlWindow { - void _init(); - int mouse_down; - protected: - void draw(); - void draw_overlay(); - int handle(int); - public: // so the inline functions work - int number; - int menu[3]; - void make_current(); - void (*display)(); - void (*overlaydisplay)(); - void (*reshape)(int w, int h); - void (*keyboard)(uchar, int x, int y); - void (*mouse)(int b, int state, int x, int y); - void (*motion)(int x, int y); - void (*passivemotion)(int x, int y); - void (*entry)(int); - void (*visibility)(int); - void (*special)(int, int x, int y); - GlutWindow(int w, int h, const char *); - GlutWindow(int x, int y, int w, int h, const char *); - ~GlutWindow(); - }; -} - -extern FL_GLUT_API fltk::GlutWindow *glut_window; // the current window -extern FL_GLUT_API int glut_menu; // the current menu - -// function pointers that are not per-window: -extern FL_GLUT_API void (*glut_idle_function)(); -extern FL_GLUT_API void (*glut_menustate_function)(int); -extern FL_GLUT_API void (*glut_menustatus_function)(int,int,int); - -//////////////////////////////////////////////////////////////// - -//# define GLUT_API_VERSION This does not match any version of GLUT exactly... - -FL_GLUT_API void glutInit(int *argcp, char **argv); // creates first window - -FL_GLUT_API void glutInitDisplayMode(unsigned int mode); -enum { - GLUT_RGB = fltk::RGB_COLOR, - GLUT_RGBA = fltk::RGB_COLOR, - GLUT_INDEX = fltk::INDEXED_COLOR, - GLUT_SINGLE = fltk::SINGLE_BUFFER, - GLUT_DOUBLE = fltk::DOUBLE_BUFFER, - GLUT_ACCUM = fltk::ACCUM_BUFFER, - GLUT_ALPHA = fltk::ALPHA_BUFFER, - GLUT_DEPTH = fltk::DEPTH_BUFFER, - GLUT_STENCIL = fltk::STENCIL_BUFFER, - GLUT_MULTISAMPLE = fltk::MULTISAMPLE, - GLUT_STEREO = fltk::STEREO -//GLUT_LUMINANCE = 512 -}; - -FL_GLUT_API void glutInitWindowPosition(int x, int y); - -FL_GLUT_API void glutInitWindowSize(int w, int h); - -FL_GLUT_API void glutMainLoop(); - -FL_GLUT_API int glutCreateWindow(const char *title); - -FL_GLUT_API int glutCreateSubWindow(int win, int x, int y, int width, int height); - -FL_GLUT_API void glutDestroyWindow(int win); - -inline void glutPostRedisplay() {glut_window->redraw();} - -FL_GLUT_API void glutPostWindowRedisplay(int win); - -FL_GLUT_API void glutSwapBuffers(); - -inline int glutGetWindow() {return glut_window->number;} - -FL_GLUT_API void glutSetWindow(int win); - -inline void glutSetWindowTitle(const char *t) {glut_window->label(t);} - -inline void glutSetIconTitle(const char *t) {glut_window->iconlabel(t);} - -inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);} - -inline void glutReshapeWindow(int w, int h) {glut_window->resize(w,h);} - -inline void glutPopWindow() {glut_window->show();} - -//inline void glutPushWindow(); - -inline void glutIconifyWindow() {glut_window->iconize();} - -inline void glutShowWindow() {glut_window->show();} - -inline void glutHideWindow() {glut_window->hide();} - -inline void glutFullScreen() {glut_window->fullscreen();} - -inline void glutSetCursor(fltk::Cursor* cursor) {glut_window->cursor(cursor);} -// notice that the numeric values are different than glut: - -//#define GLUT_CURSOR_RIGHT_ARROW -//#define GLUT_CURSOR_LEFT_ARROW -#define GLUT_CURSOR_INFO fltk::CURSOR_HAND -//#define GLUT_CURSOR_DESTROY -#define GLUT_CURSOR_HELP fltk::CURSOR_HELP -//#define GLUT_CURSOR_CYCLE -//#define GLUT_CURSOR_SPRAY -#define GLUT_CURSOR_WAIT fltk::CURSOR_WAIT -#define GLUT_CURSOR_TEXT fltk::CURSOR_INSERT -#define GLUT_CURSOR_CROSSHAIR fltk::CURSOR_CROSS -#define GLUT_CURSOR_UP_DOWN fltk::CURSOR_NS -#define GLUT_CURSOR_TOP_SIDE fltk::CURSOR_NS -#define GLUT_CURSOR_BOTTOM_SIDE fltk::CURSOR_NS -#define GLUT_CURSOR_LEFT_RIGHT fltk::CURSOR_WE -#define GLUT_CURSOR_LEFT_SIDE fltk::CURSOR_WE -#define GLUT_CURSOR_RIGHT_SIDE fltk::CURSOR_WE -#define GLUT_CURSOR_TOP_LEFT_CORNER fltk::CURSOR_NWSE -#define GLUT_CURSOR_TOP_RIGHT_CORNER fltk::CURSOR_NESW -#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER fltk::CURSOR_NWSE -#define GLUT_CURSOR_BOTTOM_LEFT_CORNER fltk::CURSOR_NESW -#define GLUT_CURSOR_INHERIT fltk::CURSOR_DEFAULT -#define GLUT_CURSOR_NONE fltk::CURSOR_NONE -#define GLUT_CURSOR_FULL_CROSSHAIR fltk::CURSOR_CROSS -//inline void glutWarpPointer(int x, int y); - -inline void glutEstablishOverlay() {glut_window->make_overlay_current();} - -inline void glutRemoveOverlay() {glut_window->hide_overlay();} - -inline void glutUseLayer(GLenum layer) { - layer ? glut_window->make_overlay_current() : glut_window->make_current();} -enum {GLUT_NORMAL, GLUT_OVERLAY}; - -inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();} - -inline void glutShowOverlay() {glut_window->redraw_overlay();} - -inline void glutHideOverlay() {glut_window->hide_overlay();} - -FL_GLUT_API int glutCreateMenu(void (*)(int)); - -FL_GLUT_API void glutDestroyMenu(int menu); - -inline int glutGetMenu() {return glut_menu;} - -inline void glutSetMenu(int m) {glut_menu = m;} - -FL_GLUT_API void glutAddMenuEntry(const char *label, int value); - -FL_GLUT_API void glutAddSubMenu(const char *label, int submenu); - -FL_GLUT_API void glutChangeToMenuEntry(int item, const char *label, int value); - -FL_GLUT_API void glutChangeToSubMenu(int item, const char *label, int submenu); - -FL_GLUT_API void glutRemoveMenuItem(int item); - -inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;} - -inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;} - -inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;} - -inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;} - -inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) { - glut_window->keyboard = f;} - -inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) { - glut_window->mouse = f;} -enum { - GLUT_LEFT_BUTTON = 0, - GLUT_MIDDLE_BUTTON = 1, - GLUT_RIGHT_BUTTON = 2, - GLUT_DOWN = 0, - GLUT_UP = 1 -}; - -inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;} - -inline void glutPassiveMotionFunc(void (*f)(int x, int y)) { - glut_window->passivemotion= f;} - -inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;} -enum {GLUT_LEFT, GLUT_ENTERED}; - -inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;} -enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE}; - -FL_GLUT_API void glutIdleFunc(void (*f)()); - -// Warning: this cast may not work on all machines: -inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) { - fltk::add_timeout(msec*.001f, (fltk::TimeoutHandler)f, (void *)value); -} - -inline void glutMenuStateFunc(void (*f)(int state)) { - glut_menustate_function = f;} - -inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) { - glut_menustatus_function = f;} -enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE}; - -inline void glutSpecialFunc(void (*f)(int key, int x, int y)) { - glut_window->special = f;} -enum { - GLUT_KEY_F1 = 1, - GLUT_KEY_F2 = 2, - GLUT_KEY_F3 = 3, - GLUT_KEY_F4 = 4, - GLUT_KEY_F5 = 5, - GLUT_KEY_F6 = 6, - GLUT_KEY_F7 = 7, - GLUT_KEY_F8 = 8, - GLUT_KEY_F9 = 9, - GLUT_KEY_F10 = 10, - GLUT_KEY_F11 = 11, - GLUT_KEY_F12 = 12, -// WARNING: Different values than Glut uses: - GLUT_KEY_LEFT = fltk::LeftKey, - GLUT_KEY_UP = fltk::UpKey, - GLUT_KEY_RIGHT = fltk::RightKey, - GLUT_KEY_DOWN = fltk::DownKey, - GLUT_KEY_PAGE_UP = fltk::PageUpKey, - GLUT_KEY_PAGE_DOWN = fltk::PageDownKey, - GLUT_KEY_HOME = fltk::HomeKey, - GLUT_KEY_END = fltk::EndKey, - GLUT_KEY_INSERT = fltk::InsertKey -}; -//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z)); - -//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z)); - -//inline void glutSpaceballButtonFunc(void (*)(int button, int state)); - -//inline void glutButtonBoxFunc(void (*)(int button, int state)); - -//inline void glutDialsFunc(void (*)(int dial, int value)); - -//inline void glutTabletMotionFunc(void (*)(int x, int y)); - -//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y)); - -inline void glutOverlayDisplayFunc(void (*f)()) { - glut_window->overlaydisplay = f;} - -//inline void glutWindowStatusFunc(void (*)(int state)); -//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED, -// GLUT_FULLY_COVERED}; - -//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue); - -//inline GLfloat glutGetColor(int ndx, int component); -//#define GLUT_RED 0 -//#define GLUT_GREEN 1 -//#define GLUT_BLUE 2 - -//inline void glutCopyColormap(int win); - -// Warning: values are changed from GLUT! -// Also relies on the GL_ symbols having values greater than 100 -int glutGet(GLenum type); -enum { - GLUT_RETURN_ZERO = 0, - GLUT_WINDOW_X, - GLUT_WINDOW_Y, - GLUT_WINDOW_WIDTH, - GLUT_WINDOW_HEIGHT, - GLUT_WINDOW_PARENT, -//GLUT_WINDOW_NUM_CHILDREN, -//GLUT_WINDOW_CURSOR, - GLUT_SCREEN_WIDTH, - GLUT_SCREEN_HEIGHT, -//GLUT_SCREEN_WIDTH_MM, -//GLUT_SCREEN_HEIGHT_MM, - GLUT_MENU_NUM_ITEMS, - GLUT_DISPLAY_MODE_POSSIBLE, - GLUT_INIT_WINDOW_X, - GLUT_INIT_WINDOW_Y, - GLUT_INIT_WINDOW_WIDTH, - GLUT_INIT_WINDOW_HEIGHT, - GLUT_INIT_DISPLAY_MODE, -//GLUT_ELAPSED_TIME, - GLUT_WINDOW_BUFFER_SIZE -}; - -# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS -# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS -# define GLUT_WINDOW_RED_SIZE GL_RED_BITS -# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS -# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS -# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS -# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS -# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS -# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS -# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS -# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER -# define GLUT_WINDOW_RGBA GL_RGBA -# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS -# ifdef GL_SAMPLES_SGIS -# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS -# else -# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO -# endif -# define GLUT_WINDOW_STEREO GL_STEREO - -//int glutDeviceGet(GLenum type); -//#define GLUT_HAS_KEYBOARD 600 -//#define GLUT_HAS_MOUSE 601 -//#define GLUT_HAS_SPACEBALL 602 -//#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603 -//#define GLUT_HAS_TABLET 604 -//#define GLUT_NUM_MOUSE_BUTTONS 605 -//#define GLUT_NUM_SPACEBALL_BUTTONS 606 -//#define GLUT_NUM_BUTTON_BOX_BUTTONS 607 -//#define GLUT_NUM_DIALS 608 -//#define GLUT_NUM_TABLET_BUTTONS 609 - -// WARNING: these values are different than Glut uses: -enum { - GLUT_ACTIVE_SHIFT = fltk::SHIFT, - GLUT_ACTIVE_CTRL = fltk::CTRL, - GLUT_ACTIVE_ALT = fltk::ALT -}; -inline int glutGetModifiers() {return fltk::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);} - -int glutLayerGet(GLenum); -# define GLUT_OVERLAY_POSSIBLE 800 -//#define GLUT_LAYER_IN_USE 801 -//#define GLUT_HAS_OVERLAY 802 -# define GLUT_TRANSPARENT_INDEX 803 -# define GLUT_NORMAL_DAMAGED 804 -# define GLUT_OVERLAY_DAMAGED 805 - -//inline int glutVideoResizeGet(GLenum param); -//#define GLUT_VIDEO_RESIZE_POSSIBLE 900 -//#define GLUT_VIDEO_RESIZE_IN_USE 901 -//#define GLUT_VIDEO_RESIZE_X_DELTA 902 -//#define GLUT_VIDEO_RESIZE_Y_DELTA 903 -//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904 -//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905 -//#define GLUT_VIDEO_RESIZE_X 906 -//#define GLUT_VIDEO_RESIZE_Y 907 -//#define GLUT_VIDEO_RESIZE_WIDTH 908 -//#define GLUT_VIDEO_RESIZE_HEIGHT 909 - -//inline void glutSetupVideoResizing(); - -//inline void glutStopVideoResizing(); - -//inline void glutVideoResize(int x, int y, int width, int height); - -//inline void glutVideoPan(int x, int y, int width, int height); - -//////////////////////////////////////////////////////////////// -// Emulated GLUT drawing functions: - -// Font argument must be a void* for compatability, so... -extern FL_GLUT_API struct Glut_Bitmap_Font {fltk::Font* font; int size;} - glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10, - glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12, - glutBitmapHelvetica18; -# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15) -# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13) -# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10) -# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24) -# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10) -# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12) -# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18) - -FL_GLUT_API void glutBitmapCharacter(void *font, int character); -FL_GLUT_API int glutBitmapWidth(void *font, int character); -FL_GLUT_API int glutBitmapLength(void *font, const unsigned char* string); - -//////////////////////////////////////////////////////////////// -// GLUT drawing functions. These are NOT emulated but you can -// link in the glut library to get them. This assumes the object -// files in GLUT remain as they currently are so that there are -// not symbol conflicts with the above. - -extern "C" { - -extern int APIENTRY glutExtensionSupported(char *name); - -/* Stroke font constants (use these in GLUT program). */ -# ifdef WIN32 -# define GLUT_STROKE_ROMAN ((void*)0) -# define GLUT_STROKE_MONO_ROMAN ((void*)1) -# else -extern void *glutStrokeRoman; -# define GLUT_STROKE_ROMAN (&glutStrokeRoman) -extern void *glutStrokeMonoRoman; -# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman) -# endif - -/* GLUT font sub-API */ -extern void APIENTRY glutStrokeCharacter(void *font, int character); -extern int APIENTRY glutStrokeWidth(void *font, int character); - -/* GLUT pre-built models sub-API */ -extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks); -extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks); -extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); -extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks); -extern void APIENTRY glutWireCube(GLdouble size); -extern void APIENTRY glutSolidCube(GLdouble size); -extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); -extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings); -extern void APIENTRY glutWireDodecahedron(); -extern void APIENTRY glutSolidDodecahedron(); -extern void APIENTRY glutWireTeapot(GLdouble size); -extern void APIENTRY glutSolidTeapot(GLdouble size); -extern void APIENTRY glutWireOctahedron(); -extern void APIENTRY glutSolidOctahedron(); -extern void APIENTRY glutWireTetrahedron(); -extern void APIENTRY glutSolidTetrahedron(); -extern void APIENTRY glutWireIcosahedron(); -extern void APIENTRY glutSolidIcosahedron(); - -} - -#endif /* !__glut_h__ */ - -// -// End of "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $". -// |