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+//
+// "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $"
+//
+// GLUT emulation header file for the Fast Light Tool Kit (FLTK).
+//
+// Copyright 1998-2006 by Bill Spitzak and others.
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Library General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Library General Public License for more details.
+//
+// You should have received a copy of the GNU Library General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
+// USA.
+//
+// Please report all bugs and problems on the following page:
+//
+// http://www.fltk.org/str.php
+//
+
+// Emulation of GLUT using fltk.
+
+// GLUT is Copyright (c) Mark J. Kilgard, 1994, 1995, 1996:
+// "This program is freely distributable without licensing fees and is
+// provided without guarantee or warrantee expressed or implied. This
+// program is -not- in the public domain."
+
+// Although I have copied the GLUT API, none of my code is based on
+// any GLUT implementation details and is therefore covered by the LGPL.
+
+// FLTK does not include the GLUT drawing functions (such as
+// glutWireTeapot()) or the stroke fonts but the declarations for the
+// drawing functions are included here because otherwise there is no
+// way to get them along with this. To use them you will have to
+// link in the original GLUT library, put -lglut *after* -lfltk2.
+
+// Commented out lines indicate parts of GLUT that are not emulated.
+
+#ifndef __glut_h__
+# define __glut_h__
+
+# include "gl.h"
+
+////////////////////////////////////////////////////////////////
+// GLUT is emulated using this window class and these static variables
+// (plus several more static variables hidden in glut.C):
+
+# include <fltk/run.h>
+# include <fltk/events.h>
+# include <fltk/GlWindow.h>
+# include <fltk/Cursor.h>
+# include <fltk/visual.h>
+
+namespace fltk {
+
+ class FL_GLUT_API GlutWindow : public fltk::GlWindow {
+ void _init();
+ int mouse_down;
+ protected:
+ void draw();
+ void draw_overlay();
+ int handle(int);
+ public: // so the inline functions work
+ int number;
+ int menu[3];
+ void make_current();
+ void (*display)();
+ void (*overlaydisplay)();
+ void (*reshape)(int w, int h);
+ void (*keyboard)(uchar, int x, int y);
+ void (*mouse)(int b, int state, int x, int y);
+ void (*motion)(int x, int y);
+ void (*passivemotion)(int x, int y);
+ void (*entry)(int);
+ void (*visibility)(int);
+ void (*special)(int, int x, int y);
+ GlutWindow(int w, int h, const char *);
+ GlutWindow(int x, int y, int w, int h, const char *);
+ ~GlutWindow();
+ };
+}
+
+extern FL_GLUT_API fltk::GlutWindow *glut_window; // the current window
+extern FL_GLUT_API int glut_menu; // the current menu
+
+// function pointers that are not per-window:
+extern FL_GLUT_API void (*glut_idle_function)();
+extern FL_GLUT_API void (*glut_menustate_function)(int);
+extern FL_GLUT_API void (*glut_menustatus_function)(int,int,int);
+
+////////////////////////////////////////////////////////////////
+
+//# define GLUT_API_VERSION This does not match any version of GLUT exactly...
+
+FL_GLUT_API void glutInit(int *argcp, char **argv); // creates first window
+
+FL_GLUT_API void glutInitDisplayMode(unsigned int mode);
+enum {
+ GLUT_RGB = fltk::RGB_COLOR,
+ GLUT_RGBA = fltk::RGB_COLOR,
+ GLUT_INDEX = fltk::INDEXED_COLOR,
+ GLUT_SINGLE = fltk::SINGLE_BUFFER,
+ GLUT_DOUBLE = fltk::DOUBLE_BUFFER,
+ GLUT_ACCUM = fltk::ACCUM_BUFFER,
+ GLUT_ALPHA = fltk::ALPHA_BUFFER,
+ GLUT_DEPTH = fltk::DEPTH_BUFFER,
+ GLUT_STENCIL = fltk::STENCIL_BUFFER,
+ GLUT_MULTISAMPLE = fltk::MULTISAMPLE,
+ GLUT_STEREO = fltk::STEREO
+//GLUT_LUMINANCE = 512
+};
+
+FL_GLUT_API void glutInitWindowPosition(int x, int y);
+
+FL_GLUT_API void glutInitWindowSize(int w, int h);
+
+FL_GLUT_API void glutMainLoop();
+
+FL_GLUT_API int glutCreateWindow(const char *title);
+
+FL_GLUT_API int glutCreateSubWindow(int win, int x, int y, int width, int height);
+
+FL_GLUT_API void glutDestroyWindow(int win);
+
+inline void glutPostRedisplay() {glut_window->redraw();}
+
+FL_GLUT_API void glutPostWindowRedisplay(int win);
+
+FL_GLUT_API void glutSwapBuffers();
+
+inline int glutGetWindow() {return glut_window->number;}
+
+FL_GLUT_API void glutSetWindow(int win);
+
+inline void glutSetWindowTitle(const char *t) {glut_window->label(t);}
+
+inline void glutSetIconTitle(const char *t) {glut_window->iconlabel(t);}
+
+inline void glutPositionWindow(int x, int y) {glut_window->position(x,y);}
+
+inline void glutReshapeWindow(int w, int h) {glut_window->resize(w,h);}
+
+inline void glutPopWindow() {glut_window->show();}
+
+//inline void glutPushWindow();
+
+inline void glutIconifyWindow() {glut_window->iconize();}
+
+inline void glutShowWindow() {glut_window->show();}
+
+inline void glutHideWindow() {glut_window->hide();}
+
+inline void glutFullScreen() {glut_window->fullscreen();}
+
+inline void glutSetCursor(fltk::Cursor* cursor) {glut_window->cursor(cursor);}
+// notice that the numeric values are different than glut:
+
+//#define GLUT_CURSOR_RIGHT_ARROW
+//#define GLUT_CURSOR_LEFT_ARROW
+#define GLUT_CURSOR_INFO fltk::CURSOR_HAND
+//#define GLUT_CURSOR_DESTROY
+#define GLUT_CURSOR_HELP fltk::CURSOR_HELP
+//#define GLUT_CURSOR_CYCLE
+//#define GLUT_CURSOR_SPRAY
+#define GLUT_CURSOR_WAIT fltk::CURSOR_WAIT
+#define GLUT_CURSOR_TEXT fltk::CURSOR_INSERT
+#define GLUT_CURSOR_CROSSHAIR fltk::CURSOR_CROSS
+#define GLUT_CURSOR_UP_DOWN fltk::CURSOR_NS
+#define GLUT_CURSOR_TOP_SIDE fltk::CURSOR_NS
+#define GLUT_CURSOR_BOTTOM_SIDE fltk::CURSOR_NS
+#define GLUT_CURSOR_LEFT_RIGHT fltk::CURSOR_WE
+#define GLUT_CURSOR_LEFT_SIDE fltk::CURSOR_WE
+#define GLUT_CURSOR_RIGHT_SIDE fltk::CURSOR_WE
+#define GLUT_CURSOR_TOP_LEFT_CORNER fltk::CURSOR_NWSE
+#define GLUT_CURSOR_TOP_RIGHT_CORNER fltk::CURSOR_NESW
+#define GLUT_CURSOR_BOTTOM_RIGHT_CORNER fltk::CURSOR_NWSE
+#define GLUT_CURSOR_BOTTOM_LEFT_CORNER fltk::CURSOR_NESW
+#define GLUT_CURSOR_INHERIT fltk::CURSOR_DEFAULT
+#define GLUT_CURSOR_NONE fltk::CURSOR_NONE
+#define GLUT_CURSOR_FULL_CROSSHAIR fltk::CURSOR_CROSS
+//inline void glutWarpPointer(int x, int y);
+
+inline void glutEstablishOverlay() {glut_window->make_overlay_current();}
+
+inline void glutRemoveOverlay() {glut_window->hide_overlay();}
+
+inline void glutUseLayer(GLenum layer) {
+ layer ? glut_window->make_overlay_current() : glut_window->make_current();}
+enum {GLUT_NORMAL, GLUT_OVERLAY};
+
+inline void glutPostOverlayRedisplay() {glut_window->redraw_overlay();}
+
+inline void glutShowOverlay() {glut_window->redraw_overlay();}
+
+inline void glutHideOverlay() {glut_window->hide_overlay();}
+
+FL_GLUT_API int glutCreateMenu(void (*)(int));
+
+FL_GLUT_API void glutDestroyMenu(int menu);
+
+inline int glutGetMenu() {return glut_menu;}
+
+inline void glutSetMenu(int m) {glut_menu = m;}
+
+FL_GLUT_API void glutAddMenuEntry(const char *label, int value);
+
+FL_GLUT_API void glutAddSubMenu(const char *label, int submenu);
+
+FL_GLUT_API void glutChangeToMenuEntry(int item, const char *label, int value);
+
+FL_GLUT_API void glutChangeToSubMenu(int item, const char *label, int submenu);
+
+FL_GLUT_API void glutRemoveMenuItem(int item);
+
+inline void glutAttachMenu(int b) {glut_window->menu[b] = glut_menu;}
+
+inline void glutDetachMenu(int b) {glut_window->menu[b] = 0;}
+
+inline void glutDisplayFunc(void (*f)()) {glut_window->display = f;}
+
+inline void glutReshapeFunc(void (*f)(int w, int h)) {glut_window->reshape=f;}
+
+inline void glutKeyboardFunc(void (*f)(uchar key, int x, int y)) {
+ glut_window->keyboard = f;}
+
+inline void glutMouseFunc(void (*f)(int b, int state, int x, int y)) {
+ glut_window->mouse = f;}
+enum {
+ GLUT_LEFT_BUTTON = 0,
+ GLUT_MIDDLE_BUTTON = 1,
+ GLUT_RIGHT_BUTTON = 2,
+ GLUT_DOWN = 0,
+ GLUT_UP = 1
+};
+
+inline void glutMotionFunc(void (*f)(int x, int y)) {glut_window->motion= f;}
+
+inline void glutPassiveMotionFunc(void (*f)(int x, int y)) {
+ glut_window->passivemotion= f;}
+
+inline void glutEntryFunc(void (*f)(int s)) {glut_window->entry = f;}
+enum {GLUT_LEFT, GLUT_ENTERED};
+
+inline void glutVisibilityFunc(void (*f)(int s)) {glut_window->visibility=f;}
+enum {GLUT_NOT_VISIBLE, GLUT_VISIBLE};
+
+FL_GLUT_API void glutIdleFunc(void (*f)());
+
+// Warning: this cast may not work on all machines:
+inline void glutTimerFunc(unsigned int msec, void (*f)(int), int value) {
+ fltk::add_timeout(msec*.001f, (fltk::TimeoutHandler)f, (void *)value);
+}
+
+inline void glutMenuStateFunc(void (*f)(int state)) {
+ glut_menustate_function = f;}
+
+inline void glutMenuStatusFunc(void (*f)(int status, int x, int y)) {
+ glut_menustatus_function = f;}
+enum {GLUT_MENU_NOT_IN_USE, GLUT_MENU_IN_USE};
+
+inline void glutSpecialFunc(void (*f)(int key, int x, int y)) {
+ glut_window->special = f;}
+enum {
+ GLUT_KEY_F1 = 1,
+ GLUT_KEY_F2 = 2,
+ GLUT_KEY_F3 = 3,
+ GLUT_KEY_F4 = 4,
+ GLUT_KEY_F5 = 5,
+ GLUT_KEY_F6 = 6,
+ GLUT_KEY_F7 = 7,
+ GLUT_KEY_F8 = 8,
+ GLUT_KEY_F9 = 9,
+ GLUT_KEY_F10 = 10,
+ GLUT_KEY_F11 = 11,
+ GLUT_KEY_F12 = 12,
+// WARNING: Different values than Glut uses:
+ GLUT_KEY_LEFT = fltk::LeftKey,
+ GLUT_KEY_UP = fltk::UpKey,
+ GLUT_KEY_RIGHT = fltk::RightKey,
+ GLUT_KEY_DOWN = fltk::DownKey,
+ GLUT_KEY_PAGE_UP = fltk::PageUpKey,
+ GLUT_KEY_PAGE_DOWN = fltk::PageDownKey,
+ GLUT_KEY_HOME = fltk::HomeKey,
+ GLUT_KEY_END = fltk::EndKey,
+ GLUT_KEY_INSERT = fltk::InsertKey
+};
+//inline void glutSpaceballMotionFunc(void (*)(int x, int y, int z));
+
+//inline void glutSpaceballRotateFunc(void (*)(int x, int y, int z));
+
+//inline void glutSpaceballButtonFunc(void (*)(int button, int state));
+
+//inline void glutButtonBoxFunc(void (*)(int button, int state));
+
+//inline void glutDialsFunc(void (*)(int dial, int value));
+
+//inline void glutTabletMotionFunc(void (*)(int x, int y));
+
+//inline void glutTabletButtonFunc(void (*)(int button, int state, int x, int y));
+
+inline void glutOverlayDisplayFunc(void (*f)()) {
+ glut_window->overlaydisplay = f;}
+
+//inline void glutWindowStatusFunc(void (*)(int state));
+//enum {GLUT_HIDDEN, GLUT_FULLY_RETAINED, GLUT_PARTIALLY_RETAINED,
+// GLUT_FULLY_COVERED};
+
+//inline void glutSetColor(int, GLfloat red, GLfloat green, GLfloat blue);
+
+//inline GLfloat glutGetColor(int ndx, int component);
+//#define GLUT_RED 0
+//#define GLUT_GREEN 1
+//#define GLUT_BLUE 2
+
+//inline void glutCopyColormap(int win);
+
+// Warning: values are changed from GLUT!
+// Also relies on the GL_ symbols having values greater than 100
+int glutGet(GLenum type);
+enum {
+ GLUT_RETURN_ZERO = 0,
+ GLUT_WINDOW_X,
+ GLUT_WINDOW_Y,
+ GLUT_WINDOW_WIDTH,
+ GLUT_WINDOW_HEIGHT,
+ GLUT_WINDOW_PARENT,
+//GLUT_WINDOW_NUM_CHILDREN,
+//GLUT_WINDOW_CURSOR,
+ GLUT_SCREEN_WIDTH,
+ GLUT_SCREEN_HEIGHT,
+//GLUT_SCREEN_WIDTH_MM,
+//GLUT_SCREEN_HEIGHT_MM,
+ GLUT_MENU_NUM_ITEMS,
+ GLUT_DISPLAY_MODE_POSSIBLE,
+ GLUT_INIT_WINDOW_X,
+ GLUT_INIT_WINDOW_Y,
+ GLUT_INIT_WINDOW_WIDTH,
+ GLUT_INIT_WINDOW_HEIGHT,
+ GLUT_INIT_DISPLAY_MODE,
+//GLUT_ELAPSED_TIME,
+ GLUT_WINDOW_BUFFER_SIZE
+};
+
+# define GLUT_WINDOW_STENCIL_SIZE GL_STENCIL_BITS
+# define GLUT_WINDOW_DEPTH_SIZE GL_DEPTH_BITS
+# define GLUT_WINDOW_RED_SIZE GL_RED_BITS
+# define GLUT_WINDOW_GREEN_SIZE GL_GREEN_BITS
+# define GLUT_WINDOW_BLUE_SIZE GL_BLUE_BITS
+# define GLUT_WINDOW_ALPHA_SIZE GL_ALPHA_BITS
+# define GLUT_WINDOW_ACCUM_RED_SIZE GL_ACCUM_RED_BITS
+# define GLUT_WINDOW_ACCUM_GREEN_SIZE GL_ACCUM_GREEN_BITS
+# define GLUT_WINDOW_ACCUM_BLUE_SIZE GL_ACCUM_BLUE_BITS
+# define GLUT_WINDOW_ACCUM_ALPHA_SIZE GL_ACCUM_ALPHA_BITS
+# define GLUT_WINDOW_DOUBLEBUFFER GL_DOUBLEBUFFER
+# define GLUT_WINDOW_RGBA GL_RGBA
+# define GLUT_WINDOW_COLORMAP_SIZE GL_INDEX_BITS
+# ifdef GL_SAMPLES_SGIS
+# define GLUT_WINDOW_NUM_SAMPLES GL_SAMPLES_SGIS
+# else
+# define GLUT_WINDOW_NUM_SAMPLES GLUT_RETURN_ZERO
+# endif
+# define GLUT_WINDOW_STEREO GL_STEREO
+
+//int glutDeviceGet(GLenum type);
+//#define GLUT_HAS_KEYBOARD 600
+//#define GLUT_HAS_MOUSE 601
+//#define GLUT_HAS_SPACEBALL 602
+//#define GLUT_HAS_DIAL_AND_BUTTON_BOX 603
+//#define GLUT_HAS_TABLET 604
+//#define GLUT_NUM_MOUSE_BUTTONS 605
+//#define GLUT_NUM_SPACEBALL_BUTTONS 606
+//#define GLUT_NUM_BUTTON_BOX_BUTTONS 607
+//#define GLUT_NUM_DIALS 608
+//#define GLUT_NUM_TABLET_BUTTONS 609
+
+// WARNING: these values are different than Glut uses:
+enum {
+ GLUT_ACTIVE_SHIFT = fltk::SHIFT,
+ GLUT_ACTIVE_CTRL = fltk::CTRL,
+ GLUT_ACTIVE_ALT = fltk::ALT
+};
+inline int glutGetModifiers() {return fltk::event_state() & (GLUT_ACTIVE_SHIFT | GLUT_ACTIVE_CTRL | GLUT_ACTIVE_ALT);}
+
+int glutLayerGet(GLenum);
+# define GLUT_OVERLAY_POSSIBLE 800
+//#define GLUT_LAYER_IN_USE 801
+//#define GLUT_HAS_OVERLAY 802
+# define GLUT_TRANSPARENT_INDEX 803
+# define GLUT_NORMAL_DAMAGED 804
+# define GLUT_OVERLAY_DAMAGED 805
+
+//inline int glutVideoResizeGet(GLenum param);
+//#define GLUT_VIDEO_RESIZE_POSSIBLE 900
+//#define GLUT_VIDEO_RESIZE_IN_USE 901
+//#define GLUT_VIDEO_RESIZE_X_DELTA 902
+//#define GLUT_VIDEO_RESIZE_Y_DELTA 903
+//#define GLUT_VIDEO_RESIZE_WIDTH_DELTA 904
+//#define GLUT_VIDEO_RESIZE_HEIGHT_DELTA 905
+//#define GLUT_VIDEO_RESIZE_X 906
+//#define GLUT_VIDEO_RESIZE_Y 907
+//#define GLUT_VIDEO_RESIZE_WIDTH 908
+//#define GLUT_VIDEO_RESIZE_HEIGHT 909
+
+//inline void glutSetupVideoResizing();
+
+//inline void glutStopVideoResizing();
+
+//inline void glutVideoResize(int x, int y, int width, int height);
+
+//inline void glutVideoPan(int x, int y, int width, int height);
+
+////////////////////////////////////////////////////////////////
+// Emulated GLUT drawing functions:
+
+// Font argument must be a void* for compatability, so...
+extern FL_GLUT_API struct Glut_Bitmap_Font {fltk::Font* font; int size;}
+ glutBitmap9By15, glutBitmap8By13, glutBitmapTimesRoman10,
+ glutBitmapTimesRoman24, glutBitmapHelvetica10, glutBitmapHelvetica12,
+ glutBitmapHelvetica18;
+# define GLUT_BITMAP_9_BY_15 (&glutBitmap9By15)
+# define GLUT_BITMAP_8_BY_13 (&glutBitmap8By13)
+# define GLUT_BITMAP_TIMES_ROMAN_10 (&glutBitmapTimesRoman10)
+# define GLUT_BITMAP_TIMES_ROMAN_24 (&glutBitmapTimesRoman24)
+# define GLUT_BITMAP_HELVETICA_10 (&glutBitmapHelvetica10)
+# define GLUT_BITMAP_HELVETICA_12 (&glutBitmapHelvetica12)
+# define GLUT_BITMAP_HELVETICA_18 (&glutBitmapHelvetica18)
+
+FL_GLUT_API void glutBitmapCharacter(void *font, int character);
+FL_GLUT_API int glutBitmapWidth(void *font, int character);
+FL_GLUT_API int glutBitmapLength(void *font, const unsigned char* string);
+
+////////////////////////////////////////////////////////////////
+// GLUT drawing functions. These are NOT emulated but you can
+// link in the glut library to get them. This assumes the object
+// files in GLUT remain as they currently are so that there are
+// not symbol conflicts with the above.
+
+extern "C" {
+
+extern int APIENTRY glutExtensionSupported(char *name);
+
+/* Stroke font constants (use these in GLUT program). */
+# ifdef WIN32
+# define GLUT_STROKE_ROMAN ((void*)0)
+# define GLUT_STROKE_MONO_ROMAN ((void*)1)
+# else
+extern void *glutStrokeRoman;
+# define GLUT_STROKE_ROMAN (&glutStrokeRoman)
+extern void *glutStrokeMonoRoman;
+# define GLUT_STROKE_MONO_ROMAN (&glutStrokeMonoRoman)
+# endif
+
+/* GLUT font sub-API */
+extern void APIENTRY glutStrokeCharacter(void *font, int character);
+extern int APIENTRY glutStrokeWidth(void *font, int character);
+
+/* GLUT pre-built models sub-API */
+extern void APIENTRY glutWireSphere(GLdouble radius, GLint slices, GLint stacks);
+extern void APIENTRY glutSolidSphere(GLdouble radius, GLint slices, GLint stacks);
+extern void APIENTRY glutWireCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+extern void APIENTRY glutSolidCone(GLdouble base, GLdouble height, GLint slices, GLint stacks);
+extern void APIENTRY glutWireCube(GLdouble size);
+extern void APIENTRY glutSolidCube(GLdouble size);
+extern void APIENTRY glutWireTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+extern void APIENTRY glutSolidTorus(GLdouble innerRadius, GLdouble outerRadius, GLint sides, GLint rings);
+extern void APIENTRY glutWireDodecahedron();
+extern void APIENTRY glutSolidDodecahedron();
+extern void APIENTRY glutWireTeapot(GLdouble size);
+extern void APIENTRY glutSolidTeapot(GLdouble size);
+extern void APIENTRY glutWireOctahedron();
+extern void APIENTRY glutSolidOctahedron();
+extern void APIENTRY glutWireTetrahedron();
+extern void APIENTRY glutSolidTetrahedron();
+extern void APIENTRY glutWireIcosahedron();
+extern void APIENTRY glutSolidIcosahedron();
+
+}
+
+#endif /* !__glut_h__ */
+
+//
+// End of "$Id: glut.h 6521 2008-11-12 20:49:58Z spitzak $".
+//