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author | Manuel Schneider | 2014-05-06 15:25:13 +0200 |
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committer | Manuel Schneider | 2014-05-06 15:25:13 +0200 |
commit | 9d92e6f2202339de585b6bd5c3858e03b89651f0 (patch) | |
tree | acb8e72d3b9f60fcad0ac4fa3af00db20a90133e /src/client/connectwindow/connectwindow.cpp | |
parent | Changes the approach of Qt Gui initialization to the member pointer approach.... (diff) | |
parent | Merge branch 'master' of git.openslx.org:pvs2 (diff) | |
download | pvs2-9d92e6f2202339de585b6bd5c3858e03b89651f0.tar.gz pvs2-9d92e6f2202339de585b6bd5c3858e03b89651f0.tar.xz pvs2-9d92e6f2202339de585b6bd5c3858e03b89651f0.zip |
Merge branch 'master' of git.openslx.org:pvs2
Conflicts:
gui/client/toolbar.ui
src/client/connectwindow/connectwindow.cpp
Diffstat (limited to 'src/client/connectwindow/connectwindow.cpp')
-rw-r--r-- | src/client/connectwindow/connectwindow.cpp | 50 |
1 files changed, 49 insertions, 1 deletions
diff --git a/src/client/connectwindow/connectwindow.cpp b/src/client/connectwindow/connectwindow.cpp index 5215a32..61d375d 100644 --- a/src/client/connectwindow/connectwindow.cpp +++ b/src/client/connectwindow/connectwindow.cpp @@ -16,6 +16,10 @@ #define UDPBUFSIZ 9000 #define SALT_LEN 18 +/** + * Initialize Connection Window. + * @param parent + */ ConnectWindow::ConnectWindow(QWidget *parent) : QWidget(parent), _ui(new Ui::ConnectWindow), _connected(false), _timerDiscover(0), _timerHide(0), _connection(NULL), _state(Idle), @@ -36,8 +40,9 @@ ConnectWindow::ConnectWindow(QWidget *parent) : if (tries == 0) qFatal("Could not bind to any UDP port for server discovery."); } - connect(&_discoverySocket, SIGNAL(readyRead()), this, SLOT(onUdpReadyRead())); + connect(&_discoverySocket, SIGNAL(readyRead()), this, SLOT(onUdpReadyRead())); this->setState(Idle); + lblCheckmark->hide(); } ConnectWindow::~ConnectWindow() @@ -45,6 +50,11 @@ ConnectWindow::~ConnectWindow() } +/** + * Set Client as Connected (true) or Disconnected (false). + * After settings updateState() is called. + * @param connected + */ void ConnectWindow::setConnected(const bool connected) { _connected = connected; @@ -57,6 +67,11 @@ void ConnectWindow::setConnected(const bool connected) } } +/** + * Set current state of Client. + * After setting state updateState() is called. + * @param state + */ void ConnectWindow::setState(const ConnectionState state) { if (_state != state) @@ -66,12 +81,16 @@ void ConnectWindow::setState(const ConnectionState state) } } +/** + * Handle changes in state and update window. + */ void ConnectWindow::updateState() { _ui->txtName->setEnabled(_state == Idle && !_connected); if (_connected) { + _ui->lblCheckmark->setVisible(true); _ui->cmdOK->setEnabled(true); _ui->cmdOK->setText(tr("&Disconnect")); _ui->lblStatus->setText(tr("Connected.")); @@ -177,18 +196,27 @@ void ConnectWindow::timerEvent(QTimerEvent* event) killTimer(_timerHide); _timerHide = 0; this->hide(); + lblCheckmark->hide(); } else // Unknown/Old timer id, kill it killTimer(event->timerId()); } +/** + * Close Event e and hide window. + * @param e + */ void ConnectWindow::closeEvent(QCloseEvent *e) { e->ignore(); this->hide(); } +/** + * Gives the keyboard input focus to the input line. + * @param event + */ void ConnectWindow::showEvent(QShowEvent* event) { _ui->txtName->setFocus(); @@ -198,6 +226,11 @@ void ConnectWindow::showEvent(QShowEvent* event) * Slots */ +/** + * Handle click on Connect/Disconnect button. + * If already connected --> Stop/disconnect. + * Else scanning for given sessionId. + */ void ConnectWindow::onOkClick() { if (_timerHide) @@ -223,11 +256,18 @@ void ConnectWindow::onOkClick() } } +/** + * Handle click on Cancel/Hide Button. + * Just hide the window. + */ void ConnectWindow::onCancelClick() { this->hide(); } +/** + * Handle incoming service discovery packets. + */ void ConnectWindow::onUdpReadyRead() { char data[UDPBUFSIZ]; @@ -271,6 +311,10 @@ void ConnectWindow::onUdpReadyRead() } } +/** + * Handle connection state changes and update member variables describing state. + * @param state + */ void ConnectWindow::onConnectionStateChange(ConnectWindow::ConnectionState state) { bool reset = (_state == Scanning); @@ -289,6 +333,10 @@ void ConnectWindow::onConnectionStateChange(ConnectWindow::ConnectionState state } } +/** + * Set _connection = NULL. + * @param connection + */ void ConnectWindow::onConnectionClosed(QObject* connection) { _connection = NULL; |