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-rw-r--r--src/server/connectionframe/connectionframe.cpp4
-rw-r--r--src/server/connectionframe/connectionframe.h5
-rw-r--r--src/server/mainwindow/mainwindow.cpp4
-rw-r--r--src/server/mainwindow/mainwindow.h2
-rw-r--r--src/server/net/client.cpp6
-rw-r--r--src/server/net/client.h20
6 files changed, 19 insertions, 22 deletions
diff --git a/src/server/connectionframe/connectionframe.cpp b/src/server/connectionframe/connectionframe.cpp
index a05af95..df93525 100644
--- a/src/server/connectionframe/connectionframe.cpp
+++ b/src/server/connectionframe/connectionframe.cpp
@@ -100,7 +100,7 @@ void ConnectionFrame::assignClient(Client* client)
connect(client, SIGNAL(disconnected()), this, SLOT(onClientDisconnected()));
connect(client, SIGNAL(thumbUpdated(Client*, const QPixmap&)), this, SLOT(onThumbUpdated(Client*, const QPixmap&)));
connect(client, SIGNAL(vncServerStateChange(Client*)), this, SLOT(onVncServerStateChange(Client*)));
- connect(client, SIGNAL(vncClientStateChange(Client*, ClientId)), this, SLOT(onVncClientStateChange(Client*, ClientId)));
+ connect(client, SIGNAL(vncClientStateChange(Client*, int)), this, SLOT(onVncClientStateChange(Client*, int)));
_client = client;
_computerId = client->computerId();
_lblHostName->setText(client->ip());
@@ -280,7 +280,7 @@ void ConnectionFrame::onVncServerStateChange(Client* client)
this->updateColor();
}
-void ConnectionFrame::onVncClientStateChange(Client* client, ClientId lastSource)
+void ConnectionFrame::onVncClientStateChange(Client* client, int lastSource)
{
this->updateColor();
}
diff --git a/src/server/connectionframe/connectionframe.h b/src/server/connectionframe/connectionframe.h
index ac1a0a8..a4d9ede 100644
--- a/src/server/connectionframe/connectionframe.h
+++ b/src/server/connectionframe/connectionframe.h
@@ -1,8 +1,7 @@
#ifndef _CONNECTIONFRAME_H_
#define _CONNECTIONFRAME_H_
#include <QtGui>
-
-class Client;
+#include "../net/client.h"
class ConnectionFrame : public QGroupBox
{
@@ -71,7 +70,7 @@ private slots:
void onClientDisconnected();
void onThumbUpdated(Client* client, const QPixmap& thumb);
void onVncServerStateChange(Client* client);
- void onVncClientStateChange(Client* client, ClientId lastSource);
+ void onVncClientStateChange(Client* client, int lastSource);
};
#endif
diff --git a/src/server/mainwindow/mainwindow.cpp b/src/server/mainwindow/mainwindow.cpp
index ceb445a..12c7921 100644
--- a/src/server/mainwindow/mainwindow.cpp
+++ b/src/server/mainwindow/mainwindow.cpp
@@ -634,7 +634,7 @@ void MainWindow::onClientAuthenticated(Client* client)
{
disconnect(client, SIGNAL(authenticated(Client*)), this, SLOT(onClientAuthenticated(Client*)));
connect(client, SIGNAL(vncServerStateChange(Client*)), this, SLOT(onVncServerStateChange(Client*)), Qt::QueuedConnection);
- connect(client, SIGNAL(vncClientStateChange(Client*, ClientId)), this, SLOT(onVncClientStateChange(Client*, ClientId)), Qt::QueuedConnection);
+ connect(client, SIGNAL(vncClientStateChange(Client*, int)), this, SLOT(onVncClientStateChange(Client*, int)), Qt::QueuedConnection);
bool hasActiveTutor = false;
ConnectionFrame *deadTutor = NULL;
bool anyClient = false;
@@ -778,7 +778,7 @@ void MainWindow::onVncServerStateChange(Client* client)
}
}
-void MainWindow::onVncClientStateChange(Client* client, ClientId lastProjectionSource)
+void MainWindow::onVncClientStateChange(Client* client, int lastProjectionSource)
{
if (!isValidClient(client)) // Check here because this slot is connected queued
return;
diff --git a/src/server/mainwindow/mainwindow.h b/src/server/mainwindow/mainwindow.h
index 076da3f..0cc6abc 100644
--- a/src/server/mainwindow/mainwindow.h
+++ b/src/server/mainwindow/mainwindow.h
@@ -72,7 +72,7 @@ protected slots:
void onClientAuthenticating(Client* client, ClientLogin* request);
void onClientAuthenticated(Client* client);
void onVncServerStateChange(Client* client);
- void onVncClientStateChange(Client* client, ClientId lastProjectionSource);
+ void onVncClientStateChange(Client* client, int lastProjectionSource);
};
diff --git a/src/server/net/client.cpp b/src/server/net/client.cpp
index 26c1dd2..d6002a6 100644
--- a/src/server/net/client.cpp
+++ b/src/server/net/client.cpp
@@ -16,7 +16,7 @@
#define CHALLENGE_LEN 20
-ClientId Client::_clientIdCounter = 0;
+int Client::_clientIdCounter = 0;
Client::Client(QSslSocket* socket) :
_socket(socket), _authed(0), _timerDelete(0), _desiredProjectionSource(0), _isProjectionSource(false),
@@ -198,12 +198,12 @@ void Client::handleMsg()
{
// Client tells us that it started or stopped displaying a remote screen via VNC
_activeVncClient = (_fromClient.getFieldString("ENABLED").toInt() != 0);
- const ClientId other = (ClientId)_fromClient.getFieldString("CLIENTID").toInt();
+ const int other = (int)_fromClient.getFieldString("CLIENTID").toInt();
if (!_activeVncClient && other == 0)
_desiredProjectionSource = 0;
- ClientId last = _currentProjectionSource;
+ int last = _currentProjectionSource;
if (!_activeVncClient)
_currentProjectionSource = 0;
else
diff --git a/src/server/net/client.h b/src/server/net/client.h
index 08cac71..ce17c18 100644
--- a/src/server/net/client.h
+++ b/src/server/net/client.h
@@ -16,14 +16,12 @@ struct ClientLogin
QString ip;
};
-typedef int ClientId;
-
class Client : public QObject
{
Q_OBJECT
private:
- static ClientId _clientIdCounter;
+ static int _clientIdCounter;
QSslSocket *_socket;
int _authed; // 0 = challenge sent, awaiting reply 1 = challenge ok, client challenge replied, awaiting login, 2 = ESTABLISHED
@@ -35,18 +33,18 @@ private:
NetworkMessage _toClient, _fromClient;
int _timerIdAuthTimeout, _timerDelete;
- ClientId _id; // this client's unique id
+ int _id; // this client's unique id
// If this client should be projected to from another client, the other client's id is set here. 0 otherwise.
// This is not currently used and it is questionable if this makes sense, as it might just be confusing if
// several groups students watch different other students.
// Also, visualizing such a situation in the GUI in a meaningful way would be hard.
- ClientId _desiredProjectionSource;
+ int _desiredProjectionSource;
// This boolean tells whether this client is currently the VNC broadcast source. This
// version only allows "one to all others" setups
bool _isProjectionSource;
- ClientId _currentProjectionSource;
+ int _currentProjectionSource;
QString _vncRwPass, _vncRoPass;
int _vncPort;
@@ -71,18 +69,18 @@ public:
const inline QString& ip() const { return _ip; }
// The computer ID (used eg. for saving the frame positions) is currently the IP, but this is an extra method for easier modification later on
const inline QString& computerId() const { return _ip; }
- const inline ClientId id() const { return _id; }
+ const inline int id() const { return _id; }
inline const QString& vncRwPass() const { return _vncRwPass; }
inline const QString& vncRoPass() const { return _vncRoPass; }
inline const int vncPort() const { return _vncPort; }
inline const bool isActiveVncClient() const { return _activeVncClient; }
inline const bool isActiveVncServer() const { return _vncPort > 0; }
- inline const ClientId desiredProjectionSource() const { return _desiredProjectionSource; }
- inline void setDesiredProjectionSource(ClientId source) { _desiredProjectionSource = source; }
+ inline const int desiredProjectionSource() const { return _desiredProjectionSource; }
+ inline void setDesiredProjectionSource(int source) { _desiredProjectionSource = source; }
inline const bool isProjectionSource() const { return _isProjectionSource; }
inline void setProjectionSource(bool enable) { _isProjectionSource = enable; }
- inline const ClientId currentProjectionSource() const { return _currentProjectionSource; }
+ inline const int currentProjectionSource() const { return _currentProjectionSource; }
void startVncServer();
void stopVncServer();
void stopVncClient();
@@ -93,7 +91,7 @@ signals:
void authenticated(Client* client);
void thumbUpdated(Client* client, const QPixmap& thumb);
void vncServerStateChange(Client* client);
- void vncClientStateChange(Client* client, ClientId lastProjectionSource);
+ void vncClientStateChange(Client* client, int lastProjectionSource);
void disconnected();
private slots: