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#include<QApplication>
#include "../toolbar/toolbar.h"
#include "../util/util.h"
/* define a macro `clientApp` that can be used anywhere in the program and returns a reference to the current ClientApp instance */
#if defined(clientApp)
#undef clientApp
#endif
#define clientApp (static_cast<ClientApp*>(QCoreApplication::instance()))
/* this class is supposed to (after complete refactoring) to encapsulate all
* state of the application. At the moment, the state is distributed within
* several widgets. With this class information access will also be easier as
* it is possible to access the current ClientApp instance from anywhere with
* the clientApp macro (like qApp) macro */
class ClientApp : public QApplication {
Q_OBJECT
public:
enum ConnectionMode { None, Auto, Session };
private:
bool _examMode;
ConnectionMode _connectionMode; /* way of automatically connection to a session on startup*/
QString _sessionName; /* only set when _connectionMode == Session */
Toolbar* _toolbar;
void initConfiguration();
void parseParameters();
public:
ClientApp(int& argc, char** argv);
bool isExamMode() const { return _examMode; };
};
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