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/*
 # Copyright (c) 2013 - OpenSLX Project, Computer Center University of
 # Freiburg
 #
 # This program is free software distributed under the GPL version 2.
 # See http://openslx.org/COPYING
 #
 # If you have any feedback please consult http://openslx.org/feedback and
 # send your suggestions, praise, or complaints to feedback@openslx.org
 #
 # General information about OpenSLX can be found at http://openslx.org/
 # ---------------------------------------------------------------------
 # - Allow user to connect/disconnect to/from server
 */

#ifndef PVSCONNECTWINDOW_H_
#define PVSCONNECTWINDOW_H_

#include <QtGui>
#include <QUdpSocket>
#include <QSslSocket>
#include "ui_connect.h"

#include "../../shared/networkmessage.h"

class ServerConnection;

class ConnectWindow : public QDialog, private Ui_Dialog
{
Q_OBJECT

public:
	enum ConnectionState
	{
		Idle,
		Scanning,
		Connecting,
		AwaitingChallenge,
		AwaitingChallengeResponse,
		LoggingIn,
		InvalidIpList,
		InvalidHash, // Hash of UDP reply invalid
		InvalidSslHash, // Hash of challenge inside SSL connection invalid
		InvalidCert,
		Connected
	};

private:
	bool _connected;
	int _timerDiscover, _timerHide;
	ServerConnection *_connection;
	ConnectionState _state;
	int _hashErrorCount, _hashSslErrorCount, _certErrorCount, _ipErrorCount;
	int _discoveryInterval;

	QByteArray _nameBytes;
	QByteArray _salt2;
	QUdpSocket _discoverySocket;
	NetworkMessage _packet;

	void setState(const ConnectionState state);
	void updateState();

public:
	ConnectWindow(QWidget *parent = NULL);
	virtual ~ConnectWindow();

	void setConnected(const bool connected);

protected:
	/*
	 void enterEvent(QEvent *e);
	 void leaveEvent(QEvent *e);
	 void mousePressEvent(QMouseEvent *event);
	 void mouseReleaseEvent(QMouseEvent *event);
	 void mouseMoveEvent(QMouseEvent *event);
	 */
	void timerEvent(QTimerEvent* event);
	void closeEvent(QCloseEvent *e);
	void showEvent(QShowEvent* event);

protected slots:
	void onOkClick();
	void onCancelClick();
	void onUdpReadyRead();
	void onConnectionStateChange(ConnectWindow::ConnectionState state);
	void onConnectionClosed(QObject* connection);
	//void onSsl

signals:
	void disconnect();
	void connected(ServerConnection* connection);

};

#endif