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#ifndef _BLANKSCREEN_H_
#define _BLANKSCREEN_H_

#include <QString>
#include <QDialog>
#include <QDebug>

struct BlankScreen_Sysdep;

class BlankScreen : public QDialog
{
	Q_OBJECT
public:
	BlankScreen();
	virtual ~BlankScreen();
	void draw(bool force = false);
	bool lock(const QString& message);
	bool unlock();

private:
	bool _locked;
	QString _message;
	BlankScreen_Sysdep* _sysdep;

private slots:
	void timer_moveToTop();
};

#endif