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#ifndef _MAINWINDOW_H_
#define _MAINWINDOW_H_

#include <QtGui>
#include <QMainWindow>

class SessionNameWindow;
class ConnectionFrame;
class ListenServer;
class DiscoveryListener;
class Client;
class ClientLogin;

namespace Ui
{
	class MainWindow;
}

class MainWindow : public QMainWindow
{
    Q_OBJECT

private:
    Ui::MainWindow *ui;
    SessionNameWindow *_sessionNameWindow;
    QLabel *_sessionNameLabel;
    QList<ConnectionFrame*> _clientFrames;
    int _tileWidth, _tileHeight;
    int _tilesX, _tilesY;
    int _tbIconSize;
    Qt::ToolBarArea _tbArea;
    int _timerId, _timerTimeout;
    ListenServer *_listenServer;
    DiscoveryListener *_discoveryListener;
    qint64 _buttonBlockTime;

    void placeFrameInFreeSlot(ConnectionFrame* frame);
    ConnectionFrame* createFrame();
    bool loadPosition(QSettings& settings, const QString& id, int& x, int& y);
    void savePosition(ConnectionFrame *cf);

public:
    MainWindow(QWidget *parent = 0);
    ~MainWindow();

protected:
    void closeEvent(QCloseEvent *e);
    void changeEvent(QEvent *e);
    void resizeEvent(QResizeEvent *e);
    void mouseReleaseEvent(QMouseEvent* e);
    void timerEvent(QTimerEvent* event);


protected slots:
	// This
	void onSessionNameClick();
	void onSessionNameUpdate();
	void onButtonSettings();
	void onButtonChat();
	void onButtonBroadcast();
	void onButtonLock(bool checked);
	void onButtonExit();
	// connection frame
	void onPlaceFrame(ConnectionFrame* frame);
	void onFrameClicked(ConnectionFrame* frame);
	// Net
	void onClientConnected(Client* client);
	void onClientAuthenticating(Client* client, ClientLogin* request);
	void onClientAuthenticated(Client* client);
	void onVncServerStateChange(Client* client);
	void onVncClientStateChange(Client* client);

};


#endif