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-rw-r--r--contrib/syslinux-4.02/com32/lua/src/vesa.c148
1 files changed, 148 insertions, 0 deletions
diff --git a/contrib/syslinux-4.02/com32/lua/src/vesa.c b/contrib/syslinux-4.02/com32/lua/src/vesa.c
new file mode 100644
index 0000000..6f34820
--- /dev/null
+++ b/contrib/syslinux-4.02/com32/lua/src/vesa.c
@@ -0,0 +1,148 @@
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "lualib.h"
+#include "../../include/console.h"
+#include "../../lib/sys/vesa/vesa.h"
+#include "../../lib/sys/vesa/video.h"
+
+int vesacon_load_background(const char *filename);
+
+static int __constfunc is_power_of_2(unsigned int x)
+{
+ return x && !(x & (x-1));
+}
+
+static int vesacon_paged_mode_ok(const struct vesa_mode_info *mi)
+{
+ int i;
+
+ if (!is_power_of_2(mi->win_size) ||
+ !is_power_of_2(mi->win_grain) ||
+ mi->win_grain > mi->win_size)
+ return 0; /* Impossible... */
+
+ for (i = 0; i < 2; i++) {
+ if ((mi->win_attr[i] & 0x05) == 0x05 && mi->win_seg[i])
+ return 1; /* Usable window */
+ }
+
+ return 0; /* Nope... */
+}
+
+static int vesa_getmodes(lua_State *L)
+{
+ com32sys_t rm;
+ uint16_t mode, bestmode, *mode_ptr;
+ struct vesa_general_info *gi;
+ struct vesa_mode_info *mi;
+ enum vesa_pixel_format bestpxf;
+ int nmode = 1;
+
+ /* Allocate space in the bounce buffer for these structures */
+ gi = &((struct vesa_info *)__com32.cs_bounce)->gi;
+ mi = &((struct vesa_info *)__com32.cs_bounce)->mi;
+
+ memset(&rm, 0, sizeof rm);
+ memset(gi, 0, sizeof *gi);
+
+ gi->signature = VBE2_MAGIC; /* Get VBE2 extended data */
+ rm.eax.w[0] = 0x4F00; /* Get SVGA general information */
+ rm.edi.w[0] = OFFS(gi);
+ rm.es = SEG(gi);
+ __intcall(0x10, &rm, &rm);
+
+ if ( rm.eax.w[0] != 0x004F )
+ return -1; /* Function call failed */
+ if ( gi->signature != VESA_MAGIC )
+ return -2; /* No magic */
+ if ( gi->version < 0x0102 )
+ return -3; /* VESA 1.2+ required */
+
+ lua_newtable(L); /* list of modes */
+
+ /* Copy general info */
+ memcpy(&__vesa_info.gi, gi, sizeof *gi);
+
+ /* Search for a 640x480 mode with a suitable color and memory model... */
+
+ mode_ptr = GET_PTR(gi->video_mode_ptr);
+ bestmode = 0;
+ bestpxf = PXF_NONE;
+
+ while ((mode = *mode_ptr++) != 0xFFFF) {
+ mode &= 0x1FF; /* The rest are attributes of sorts */
+
+ printf("Found mode: 0x%04x (%dx%dx%d)\n", mode, mi->h_res, mi->v_res, mi->bpp);
+
+ memset(mi, 0, sizeof *mi);
+ rm.eax.w[0] = 0x4F01; /* Get SVGA mode information */
+ rm.ecx.w[0] = mode;
+ rm.edi.w[0] = OFFS(mi);
+ rm.es = SEG(mi);
+ __intcall(0x10, &rm, &rm);
+
+ /* Must be a supported mode */
+ if ( rm.eax.w[0] != 0x004f )
+ continue;
+
+ lua_pushnumber(L, nmode++);
+ lua_newtable(L); /* mode info */
+
+ lua_pushstring(L, "mode");
+ lua_pushnumber(L, mode);
+ lua_settable(L,-3);
+
+ lua_pushstring(L, "hres");
+ lua_pushnumber(L, mi->h_res);
+ lua_settable(L,-3);
+
+ lua_pushstring(L, "vres");
+ lua_pushnumber(L, mi->v_res);
+ lua_settable(L,-3);
+
+ lua_pushstring(L, "bpp");
+ lua_pushnumber(L, mi->bpp);
+ lua_settable(L,-3);
+
+ lua_settable(L, -3); /* add to mode list */
+
+ }
+
+ return 1;
+}
+
+
+static int vesa_setmode(lua_State *L)
+{
+ openconsole(&dev_rawcon_r, &dev_vesaserial_w);
+
+ return 0;
+}
+
+
+static int vesa_load_background(lua_State *L)
+{
+ const char *filename = luaL_checkstring(L, 1);
+
+ vesacon_load_background(filename);
+
+ return 0;
+}
+
+static const luaL_reg vesalib[] = {
+ {"getmodes", vesa_getmodes},
+ {"setmode", vesa_setmode},
+ {"load_background", vesa_load_background},
+ {NULL, NULL}
+};
+
+/* This defines a function that opens up your library. */
+
+LUALIB_API int luaopen_vesa (lua_State *L) {
+ luaL_openlib(L, LUA_VESALIBNAME, vesalib, 0);
+ return 1;
+}
+