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-rw-r--r--contrib/syslinux-4.02/gpxe/src/hci/mucurses/edging.c111
1 files changed, 111 insertions, 0 deletions
diff --git a/contrib/syslinux-4.02/gpxe/src/hci/mucurses/edging.c b/contrib/syslinux-4.02/gpxe/src/hci/mucurses/edging.c
new file mode 100644
index 0000000..eccd324
--- /dev/null
+++ b/contrib/syslinux-4.02/gpxe/src/hci/mucurses/edging.c
@@ -0,0 +1,111 @@
+#include <curses.h>
+#include "mucurses.h"
+#include "cursor.h"
+
+/** @file
+ *
+ * MuCurses edging functions
+ *
+ */
+
+/**
+ * Draw borders from single-byte characters and renditions around a
+ * window
+ *
+ * @v *win window to be bordered
+ * @v verch vertical chtype
+ * @v horch horizontal chtype
+ * @ret rc return status code
+ */
+int box ( WINDOW *win, chtype verch, chtype horch ) {
+ chtype corner = '+' | win->attrs; /* default corner character */
+ return wborder( win, verch, verch, horch, horch,
+ corner, corner, corner, corner );
+}
+
+/**
+ * Draw borders from single-byte characters and renditions around a
+ * window
+ *
+ * @v *win window to be bordered
+ * @v ls left side
+ * @v rs right side
+ * @v ts top
+ * @v bs bottom
+ * @v tl top left corner
+ * @v tr top right corner
+ * @v bl bottom left corner
+ * @v br bottom right corner
+ * @ret rc return status code
+ */
+int wborder ( WINDOW *win, chtype ls, chtype rs,
+ chtype ts, chtype bs, chtype tl,
+ chtype tr, chtype bl, chtype br ) {
+ struct cursor_pos pos;
+
+ _store_curs_pos( win, &pos );
+ wmove(win,0,0);
+
+ _wputch(win,tl,WRAP);
+ while ( ( win->width - 1 ) - win->curs_x ) {
+ _wputch(win,ts,WRAP);
+ }
+ _wputch(win,tr,WRAP);
+
+ while ( ( win->height - 1 ) - win->curs_y ) {
+ _wputch(win,ls,WRAP);
+ wmove(win,win->curs_y,(win->width)-1);
+ _wputch(win,rs,WRAP);
+ }
+
+ _wputch(win,bl,WRAP);
+ while ( ( win->width -1 ) - win->curs_x ) {
+ _wputch(win,bs,WRAP);
+ }
+ _wputch(win,br,NOWRAP); /* do not wrap last char to leave
+ cursor in last position */
+ _restore_curs_pos( win, &pos );
+
+ return OK;
+}
+
+/**
+ * Create a horizontal line in a window
+ *
+ * @v *win subject window
+ * @v ch rendition and character
+ * @v n max number of chars (wide) to render
+ * @ret rc return status code
+ */
+int whline ( WINDOW *win, chtype ch, int n ) {
+ struct cursor_pos pos;
+
+ _store_curs_pos ( win, &pos );
+ while ( ( win->curs_x - win->width ) && n-- ) {
+ _wputch ( win, ch, NOWRAP );
+ }
+ _restore_curs_pos ( win, &pos );
+
+ return OK;
+}
+
+/**
+ * Create a vertical line in a window
+ *
+ * @v *win subject window
+ * @v ch rendition and character
+ * @v n max number of chars (high) to render
+ * @ret rc return status code
+ */
+int wvline ( WINDOW *win, chtype ch, int n ) {
+ struct cursor_pos pos;
+
+ _store_curs_pos ( win, &pos );
+ while ( ( win->curs_y - win->height ) && n-- ) {
+ _wputch ( win, ch, NOWRAP );
+ wmove( win, ++(win->curs_y), pos.x);
+ }
+ _restore_curs_pos ( win, &pos );
+
+ return OK;
+}