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* dsoundaudio: fix crackling audio recordingsVolker Rümelin2022-01-131-4/+3Star
* jackaudio: use ifdefs to hide unavailable functionsVolker Rümelin2022-01-131-0/+4
* audio: add "dbus" audio backendMarc-André Lureau2021-12-216-0/+675
* configure, meson: move audio driver detection to MesonPaolo Bonzini2021-10-141-12/+11Star
* audio: remove CONFIG_AUDIO_WIN_INTPaolo Bonzini2021-10-141-2/+2
* audio: Never send migration sectionDr. David Alan Gilbert2021-08-101-0/+10
* modules: add audio module annotationsGerd Hoffmann2021-07-091-0/+2
* coreaudio: Lock only the bufferAkihiko Odaki2021-06-231-61/+41Star
* coreaudio: Fix output stream format settingsAkihiko Odaki2021-06-171-35/+13Star
* audio: Fix format specifications of debug logsAkihiko Odaki2021-06-171-3/+3
* jackaudio: avoid that the client name contains the word (NULL)Volker Rümelin2021-06-171-2/+1Star
* audio: move code to audio/audio.cVolker Rümelin2021-06-173-4/+12
* paaudio: remove unused stream flagsVolker Rümelin2021-06-171-4/+1Star
* alsaaudio: remove #ifdef DEBUG to avoid bit rotVolker Rümelin2021-06-171-6/+4Star
* docs: fix references to docs/devel/tracing.rstStefano Garzarella2021-06-021-1/+1
* coreaudio: Handle output device changeAkihiko Odaki2021-03-161-42/+164
* coreaudio: Extract device operationsAkihiko Odaki2021-03-161-57/+80
* coreaudio: Drop support for macOS older than 10.6Akihiko Odaki2021-03-161-103/+0Star
* sysemu: Let VMChangeStateHandler take boolean 'running' argumentPhilippe Mathieu-Daudé2021-03-091-1/+1
* audio: space prohibited between function name and parenthesis'('Zhang Han2021-01-151-6/+6
* audio: Suspect code indent for conditional statementsZhang Han2021-01-151-1/+1
* audio: Don't use '%#' in format stringsZhang Han2021-01-151-1/+1
* audio: Fix lines over 90 charactersZhang Han2021-01-151-10/+27
* audio: foo* bar" should be "foo *bar".Zhang Han2021-01-151-6/+6
* audio: Add spaces around operator/delete redundant spacesZhang Han2021-01-154-4/+4
* audio: Add braces for statements/fix braces' positionZhang Han2021-01-156-48/+29Star
* dsoundaudio: fix log messageVolker Rümelin2021-01-151-1/+1
* dsoundaudio: enable f32 audio sample formatVolker Rümelin2021-01-151-24/+47
* dsoundaudio: rename dsound_open()Volker Rümelin2021-01-151-2/+2
* dsoundaudio: replace GetForegroundWindow()Volker Rümelin2021-01-152-2/+2
* paaudio: send recorded data in smaller chunksVolker Rümelin2021-01-151-2/+3
* paaudio: limit minreq to 75% of audio timer_rateVolker Rümelin2021-01-151-1/+2
* paaudio: comment bugs in functions qpa_init_*Volker Rümelin2021-01-151-0/+8
* paaudio: remove unneeded codeVolker Rümelin2021-01-151-8/+2Star
* paaudio: wait until the playback stream is readyVolker Rümelin2021-01-151-0/+7
* paaudio: wait for PA_STREAM_READY in qpa_write()Volker Rümelin2021-01-151-0/+6
* paaudio: avoid to clip samples multiple timesVolker Rümelin2021-01-151-1/+31
* audio: remove remaining unused plive codeVolker Rümelin2021-01-151-16/+1Star
* sdlaudio: enable (in|out).mixing-engine=offVolker Rümelin2021-01-151-2/+2
* audio: break generic buffer dependency on mixing-engineVolker Rümelin2021-01-151-7/+4Star
* sdlaudio: add recording functionsVolker Rümelin2021-01-151-3/+139
* audio: split pcm_ops function get_buffer_inVolker Rümelin2021-01-157-4/+21
* sdlaudio: replace legacy functions with modern onesVolker Rümelin2021-01-151-57/+50Star
* sdlaudio: fill remaining sample buffer with silenceVolker Rümelin2021-01-151-1/+2
* sdlaudio: always clear the sample bufferVolker Rümelin2021-01-151-17/+16Star
* sdlaudio: don't start playback in init routineVolker Rümelin2021-01-151-1/+0Star
* sdlaudio: add -audiodev sdl,out.buffer-count optionVolker Rümelin2021-01-154-5/+13
* audio: fix bit-rotted codeVolker Rümelin2021-01-152-2/+2
* sdlaudio: remove leftover SDL1.2 codeVolker Rümelin2021-01-151-17/+13Star
* qdev: Move softmmu properties to qdev-properties-system.hEduardo Habkost2020-12-181-0/+1