Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | sdl: Allow OpenGL ES context creation | Elie Tournier | 2018-04-27 | 1 | -2/+17 |
* | sdl2: Remove unused epoxy include | Elie Tournier | 2018-04-04 | 1 | -2/+0 |
* | opengl: move shader init from console-gl.c to shader.c | Gerd Hoffmann | 2017-10-17 | 1 | -2/+2 |
* | egl: misc framebuffer helper improvements. | Gerd Hoffmann | 2017-09-29 | 1 | -2/+2 |
* | sdl2: use framebuffer helper functions. | Gerd Hoffmann | 2017-06-21 | 1 | -29/+7 |
* | sdl2: add scanout_disable support | Gerd Hoffmann | 2017-02-27 | 1 | -5/+11 |
* | console: rename dpy_gl_scanout to dpy_gl_scanout_texture | Gerd Hoffmann | 2017-02-27 | 1 | -5/+7 |
* | virgl: pass whole GL scanout dimensions | Marc-André Lureau | 2016-07-06 | 1 | -0/+1 |
* | ui: Clean up includes | Peter Maydell | 2016-02-04 | 1 | -0/+1 |
* | sdl2/opengl: add opengl context and scanout support | Gerd Hoffmann | 2016-01-08 | 1 | -0/+135 |
* | sdl2: add support for display rendering using opengl. | Gerd Hoffmann | 2015-05-05 | 1 | -0/+112 |