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-rw-r--r--core/modules/vmware-common/data/opt/openslx/vmchooser/plugins/vmware/includes/init_core.inc6
1 files changed, 3 insertions, 3 deletions
diff --git a/core/modules/vmware-common/data/opt/openslx/vmchooser/plugins/vmware/includes/init_core.inc b/core/modules/vmware-common/data/opt/openslx/vmchooser/plugins/vmware/includes/init_core.inc
index b968c378..5fd24322 100644
--- a/core/modules/vmware-common/data/opt/openslx/vmchooser/plugins/vmware/includes/init_core.inc
+++ b/core/modules/vmware-common/data/opt/openslx/vmchooser/plugins/vmware/includes/init_core.inc
@@ -17,9 +17,9 @@ vmw_cap_hw_version() {
[ "$1" -lt "$maxhardwareversion" ] && maxhardwareversion="$1"
}
-# The '@' included in bwIDM usernames leads to player crashes when
-# local VM caching is active. It seems like the problems lies with the
-# folder name where vmware puts its runtime files.
+# The '@' included in bwIDM usernames causes the player to crash if VMs
+# are cached locally on ID45. It seems that it is caused by the name of
+# the folder where we configure the player to store its runtime/configuration files.
# As a workaround we just replace '@' with '-' for now.
declare -rg VM_WORK_DIR="/tmp/virt/vmware/${USER//@/-}.$$"