diff options
Diffstat (limited to 'include')
-rw-r--r-- | include/drm/drm_device.h | 1 | ||||
-rw-r--r-- | include/drm/drm_dp_helper.h | 14 | ||||
-rw-r--r-- | include/drm/drm_file.h | 23 | ||||
-rw-r--r-- | include/drm/drm_ioctl.h | 7 | ||||
-rw-r--r-- | include/drm/drm_modes.h | 22 | ||||
-rw-r--r-- | include/drm/drm_property.h | 2 | ||||
-rw-r--r-- | include/drm/drm_rect.h | 3 | ||||
-rw-r--r-- | include/linux/dma-fence.h | 236 | ||||
-rw-r--r-- | include/uapi/drm/drm.h | 7 | ||||
-rw-r--r-- | include/uapi/drm/drm_mode.h | 6 | ||||
-rw-r--r-- | include/uapi/drm/v3d_drm.h | 194 | ||||
-rw-r--r-- | include/uapi/drm/vc4_drm.h | 13 | ||||
-rw-r--r-- | include/uapi/linux/virtio_gpu.h | 1 |
13 files changed, 418 insertions, 111 deletions
diff --git a/include/drm/drm_device.h b/include/drm/drm_device.h index 3a0eac2885b7..858ba19a3e29 100644 --- a/include/drm/drm_device.h +++ b/include/drm/drm_device.h @@ -38,7 +38,6 @@ struct drm_device { struct device *dev; /**< Device structure of bus-device */ struct drm_driver *driver; /**< DRM driver managing the device */ void *dev_private; /**< DRM driver private data */ - struct drm_minor *control; /**< Control node */ struct drm_minor *primary; /**< Primary node */ struct drm_minor *render; /**< Render node */ bool registered; diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h index 91c9bcd4196f..c01564991a9f 100644 --- a/include/drm/drm_dp_helper.h +++ b/include/drm/drm_dp_helper.h @@ -64,6 +64,11 @@ /* AUX CH addresses */ /* DPCD */ #define DP_DPCD_REV 0x000 +# define DP_DPCD_REV_10 0x10 +# define DP_DPCD_REV_11 0x11 +# define DP_DPCD_REV_12 0x12 +# define DP_DPCD_REV_13 0x13 +# define DP_DPCD_REV_14 0x14 #define DP_MAX_LINK_RATE 0x001 @@ -119,6 +124,7 @@ # define DP_DPCD_DISPLAY_CONTROL_CAPABLE (1 << 3) /* edp v1.2 or higher */ #define DP_TRAINING_AUX_RD_INTERVAL 0x00e /* XXX 1.2? */ +# define DP_TRAINING_AUX_RD_MASK 0x7F /* XXX 1.2? */ #define DP_ADAPTER_CAP 0x00f /* 1.2 */ # define DP_FORCE_LOAD_SENSE_CAP (1 << 0) @@ -977,18 +983,18 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw); #define DP_SDP_VSC_EXT_CEA 0x21 /* DP 1.4 */ /* 0x80+ CEA-861 infoframe types */ -struct edp_sdp_header { +struct dp_sdp_header { u8 HB0; /* Secondary Data Packet ID */ u8 HB1; /* Secondary Data Packet Type */ - u8 HB2; /* 7:5 reserved, 4:0 revision number */ - u8 HB3; /* 7:5 reserved, 4:0 number of valid data bytes */ + u8 HB2; /* Secondary Data Packet Specific header, Byte 0 */ + u8 HB3; /* Secondary Data packet Specific header, Byte 1 */ } __packed; #define EDP_SDP_HEADER_REVISION_MASK 0x1F #define EDP_SDP_HEADER_VALID_PAYLOAD_BYTES 0x1F struct edp_vsc_psr { - struct edp_sdp_header sdp_header; + struct dp_sdp_header sdp_header; u8 DB0; /* Stereo Interface */ u8 DB1; /* 0 - PSR State; 1 - Update RFB; 2 - CRC Valid */ u8 DB2; /* CRC value bits 7:0 of the R or Cr component */ diff --git a/include/drm/drm_file.h b/include/drm/drm_file.h index 5176c3797680..027ac16da3d1 100644 --- a/include/drm/drm_file.h +++ b/include/drm/drm_file.h @@ -47,6 +47,9 @@ struct device; * header include loops we need it here for now. */ +/* Note that the order of this enum is ABI (it determines + * /dev/dri/renderD* numbers). + */ enum drm_minor_type { DRM_MINOR_PRIMARY, DRM_MINOR_CONTROL, @@ -182,6 +185,14 @@ struct drm_file { unsigned atomic:1; /** + * @aspect_ratio_allowed: + * + * True, if client can handle picture aspect ratios, and has requested + * to pass this information along with the mode. + */ + unsigned aspect_ratio_allowed:1; + + /** * @is_master: * * This client is the creator of @master. Protected by struct @@ -348,18 +359,6 @@ static inline bool drm_is_render_client(const struct drm_file *file_priv) return file_priv->minor->type == DRM_MINOR_RENDER; } -/** - * drm_is_control_client - is this an open file of the control node - * @file_priv: DRM file - * - * Control nodes are deprecated and in the process of getting removed from the - * DRM userspace API. Do not ever use! - */ -static inline bool drm_is_control_client(const struct drm_file *file_priv) -{ - return file_priv->minor->type == DRM_MINOR_CONTROL; -} - int drm_open(struct inode *inode, struct file *filp); ssize_t drm_read(struct file *filp, char __user *buffer, size_t count, loff_t *offset); diff --git a/include/drm/drm_ioctl.h b/include/drm/drm_ioctl.h index add42809642a..fafb6f592c4b 100644 --- a/include/drm/drm_ioctl.h +++ b/include/drm/drm_ioctl.h @@ -109,13 +109,6 @@ enum drm_ioctl_flags { */ DRM_ROOT_ONLY = BIT(2), /** - * @DRM_CONTROL_ALLOW: - * - * Deprecated, do not use. Control nodes are in the process of getting - * removed. - */ - DRM_CONTROL_ALLOW = BIT(3), - /** * @DRM_UNLOCKED: * * Whether &drm_ioctl_desc.func should be called with the DRM BKL held diff --git a/include/drm/drm_modes.h b/include/drm/drm_modes.h index 0d310beae6af..b159fe07fcf9 100644 --- a/include/drm/drm_modes.h +++ b/include/drm/drm_modes.h @@ -147,6 +147,12 @@ enum drm_mode_status { #define DRM_MODE_FLAG_3D_MAX DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF +#define DRM_MODE_MATCH_TIMINGS (1 << 0) +#define DRM_MODE_MATCH_CLOCK (1 << 1) +#define DRM_MODE_MATCH_FLAGS (1 << 2) +#define DRM_MODE_MATCH_3D_FLAGS (1 << 3) +#define DRM_MODE_MATCH_ASPECT_RATIO (1 << 4) + /** * struct drm_display_mode - DRM kernel-internal display mode structure * @hdisplay: horizontal display size @@ -405,6 +411,19 @@ struct drm_display_mode { * Field for setting the HDMI picture aspect ratio of a mode. */ enum hdmi_picture_aspect picture_aspect_ratio; + + /** + * @export_head: + * + * struct list_head for modes to be exposed to the userspace. + * This is to maintain a list of exposed modes while preparing + * user-mode's list in drm_mode_getconnector ioctl. The purpose of this + * list_head only lies in the ioctl function, and is not expected to be + * used outside the function. + * Once used, the stale pointers are not reset, but left as it is, to + * avoid overhead of protecting it by mode_config.mutex. + */ + struct list_head export_head; }; /** @@ -490,6 +509,9 @@ void drm_mode_copy(struct drm_display_mode *dst, const struct drm_display_mode *src); struct drm_display_mode *drm_mode_duplicate(struct drm_device *dev, const struct drm_display_mode *mode); +bool drm_mode_match(const struct drm_display_mode *mode1, + const struct drm_display_mode *mode2, + unsigned int match_flags); bool drm_mode_equal(const struct drm_display_mode *mode1, const struct drm_display_mode *mode2); bool drm_mode_equal_no_clocks(const struct drm_display_mode *mode1, diff --git a/include/drm/drm_property.h b/include/drm/drm_property.h index ab8167baade5..1d5c0b2a8956 100644 --- a/include/drm/drm_property.h +++ b/include/drm/drm_property.h @@ -260,7 +260,7 @@ struct drm_property *drm_property_create_object(struct drm_device *dev, uint32_t type); struct drm_property *drm_property_create_bool(struct drm_device *dev, u32 flags, const char *name); -int drm_property_add_enum(struct drm_property *property, int index, +int drm_property_add_enum(struct drm_property *property, uint64_t value, const char *name); void drm_property_destroy(struct drm_device *dev, struct drm_property *property); diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h index 44bc122b9ee0..6c54544a4be7 100644 --- a/include/drm/drm_rect.h +++ b/include/drm/drm_rect.h @@ -175,8 +175,7 @@ static inline bool drm_rect_equals(const struct drm_rect *r1, bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip); bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst, - const struct drm_rect *clip, - int hscale, int vscale); + const struct drm_rect *clip); int drm_rect_calc_hscale(const struct drm_rect *src, const struct drm_rect *dst, int min_hscale, int max_hscale); diff --git a/include/linux/dma-fence.h b/include/linux/dma-fence.h index 4c008170fe65..eb9b05aa5aea 100644 --- a/include/linux/dma-fence.h +++ b/include/linux/dma-fence.h @@ -94,11 +94,11 @@ typedef void (*dma_fence_func_t)(struct dma_fence *fence, struct dma_fence_cb *cb); /** - * struct dma_fence_cb - callback for dma_fence_add_callback - * @node: used by dma_fence_add_callback to append this struct to fence::cb_list + * struct dma_fence_cb - callback for dma_fence_add_callback() + * @node: used by dma_fence_add_callback() to append this struct to fence::cb_list * @func: dma_fence_func_t to call * - * This struct will be initialized by dma_fence_add_callback, additional + * This struct will be initialized by dma_fence_add_callback(), additional * data can be passed along by embedding dma_fence_cb in another struct. */ struct dma_fence_cb { @@ -108,75 +108,143 @@ struct dma_fence_cb { /** * struct dma_fence_ops - operations implemented for fence - * @get_driver_name: returns the driver name. - * @get_timeline_name: return the name of the context this fence belongs to. - * @enable_signaling: enable software signaling of fence. - * @signaled: [optional] peek whether the fence is signaled, can be null. - * @wait: custom wait implementation, or dma_fence_default_wait. - * @release: [optional] called on destruction of fence, can be null - * @fill_driver_data: [optional] callback to fill in free-form debug info - * Returns amount of bytes filled, or -errno. - * @fence_value_str: [optional] fills in the value of the fence as a string - * @timeline_value_str: [optional] fills in the current value of the timeline - * as a string * - * Notes on enable_signaling: - * For fence implementations that have the capability for hw->hw - * signaling, they can implement this op to enable the necessary - * irqs, or insert commands into cmdstream, etc. This is called - * in the first wait() or add_callback() path to let the fence - * implementation know that there is another driver waiting on - * the signal (ie. hw->sw case). - * - * This function can be called from atomic context, but not - * from irq context, so normal spinlocks can be used. - * - * A return value of false indicates the fence already passed, - * or some failure occurred that made it impossible to enable - * signaling. True indicates successful enabling. - * - * fence->error may be set in enable_signaling, but only when false is - * returned. - * - * Calling dma_fence_signal before enable_signaling is called allows - * for a tiny race window in which enable_signaling is called during, - * before, or after dma_fence_signal. To fight this, it is recommended - * that before enable_signaling returns true an extra reference is - * taken on the fence, to be released when the fence is signaled. - * This will mean dma_fence_signal will still be called twice, but - * the second time will be a noop since it was already signaled. - * - * Notes on signaled: - * May set fence->error if returning true. - * - * Notes on wait: - * Must not be NULL, set to dma_fence_default_wait for default implementation. - * the dma_fence_default_wait implementation should work for any fence, as long - * as enable_signaling works correctly. - * - * Must return -ERESTARTSYS if the wait is intr = true and the wait was - * interrupted, and remaining jiffies if fence has signaled, or 0 if wait - * timed out. Can also return other error values on custom implementations, - * which should be treated as if the fence is signaled. For example a hardware - * lockup could be reported like that. - * - * Notes on release: - * Can be NULL, this function allows additional commands to run on - * destruction of the fence. Can be called from irq context. - * If pointer is set to NULL, kfree will get called instead. */ - struct dma_fence_ops { + /** + * @get_driver_name: + * + * Returns the driver name. This is a callback to allow drivers to + * compute the name at runtime, without having it to store permanently + * for each fence, or build a cache of some sort. + * + * This callback is mandatory. + */ const char * (*get_driver_name)(struct dma_fence *fence); + + /** + * @get_timeline_name: + * + * Return the name of the context this fence belongs to. This is a + * callback to allow drivers to compute the name at runtime, without + * having it to store permanently for each fence, or build a cache of + * some sort. + * + * This callback is mandatory. + */ const char * (*get_timeline_name)(struct dma_fence *fence); + + /** + * @enable_signaling: + * + * Enable software signaling of fence. + * + * For fence implementations that have the capability for hw->hw + * signaling, they can implement this op to enable the necessary + * interrupts, or insert commands into cmdstream, etc, to avoid these + * costly operations for the common case where only hw->hw + * synchronization is required. This is called in the first + * dma_fence_wait() or dma_fence_add_callback() path to let the fence + * implementation know that there is another driver waiting on the + * signal (ie. hw->sw case). + * + * This function can be called from atomic context, but not + * from irq context, so normal spinlocks can be used. + * + * A return value of false indicates the fence already passed, + * or some failure occurred that made it impossible to enable + * signaling. True indicates successful enabling. + * + * &dma_fence.error may be set in enable_signaling, but only when false + * is returned. + * + * Since many implementations can call dma_fence_signal() even when before + * @enable_signaling has been called there's a race window, where the + * dma_fence_signal() might result in the final fence reference being + * released and its memory freed. To avoid this, implementations of this + * callback should grab their own reference using dma_fence_get(), to be + * released when the fence is signalled (through e.g. the interrupt + * handler). + * + * This callback is mandatory. + */ bool (*enable_signaling)(struct dma_fence *fence); + + /** + * @signaled: + * + * Peek whether the fence is signaled, as a fastpath optimization for + * e.g. dma_fence_wait() or dma_fence_add_callback(). Note that this + * callback does not need to make any guarantees beyond that a fence + * once indicates as signalled must always return true from this + * callback. This callback may return false even if the fence has + * completed already, in this case information hasn't propogated throug + * the system yet. See also dma_fence_is_signaled(). + * + * May set &dma_fence.error if returning true. + * + * This callback is optional. + */ bool (*signaled)(struct dma_fence *fence); + + /** + * @wait: + * + * Custom wait implementation, or dma_fence_default_wait. + * + * Must not be NULL, set to dma_fence_default_wait for default implementation. + * the dma_fence_default_wait implementation should work for any fence, as long + * as enable_signaling works correctly. + * + * Must return -ERESTARTSYS if the wait is intr = true and the wait was + * interrupted, and remaining jiffies if fence has signaled, or 0 if wait + * timed out. Can also return other error values on custom implementations, + * which should be treated as if the fence is signaled. For example a hardware + * lockup could be reported like that. + * + * This callback is mandatory. + */ signed long (*wait)(struct dma_fence *fence, bool intr, signed long timeout); + + /** + * @release: + * + * Called on destruction of fence to release additional resources. + * Can be called from irq context. This callback is optional. If it is + * NULL, then dma_fence_free() is instead called as the default + * implementation. + */ void (*release)(struct dma_fence *fence); + /** + * @fill_driver_data: + * + * Callback to fill in free-form debug info. + * + * Returns amount of bytes filled, or negative error on failure. + * + * This callback is optional. + */ int (*fill_driver_data)(struct dma_fence *fence, void *data, int size); + + /** + * @fence_value_str: + * + * Callback to fill in free-form debug info specific to this fence, like + * the sequence number. + * + * This callback is optional. + */ void (*fence_value_str)(struct dma_fence *fence, char *str, int size); + + /** + * @timeline_value_str: + * + * Fills in the current value of the timeline as a string, like the + * sequence number. This should match what @fill_driver_data prints for + * the most recently signalled fence (assuming no delayed signalling). + */ void (*timeline_value_str)(struct dma_fence *fence, char *str, int size); }; @@ -189,7 +257,7 @@ void dma_fence_free(struct dma_fence *fence); /** * dma_fence_put - decreases refcount of the fence - * @fence: [in] fence to reduce refcount of + * @fence: fence to reduce refcount of */ static inline void dma_fence_put(struct dma_fence *fence) { @@ -199,7 +267,7 @@ static inline void dma_fence_put(struct dma_fence *fence) /** * dma_fence_get - increases refcount of the fence - * @fence: [in] fence to increase refcount of + * @fence: fence to increase refcount of * * Returns the same fence, with refcount increased by 1. */ @@ -213,7 +281,7 @@ static inline struct dma_fence *dma_fence_get(struct dma_fence *fence) /** * dma_fence_get_rcu - get a fence from a reservation_object_list with * rcu read lock - * @fence: [in] fence to increase refcount of + * @fence: fence to increase refcount of * * Function returns NULL if no refcount could be obtained, or the fence. */ @@ -227,7 +295,7 @@ static inline struct dma_fence *dma_fence_get_rcu(struct dma_fence *fence) /** * dma_fence_get_rcu_safe - acquire a reference to an RCU tracked fence - * @fencep: [in] pointer to fence to increase refcount of + * @fencep: pointer to fence to increase refcount of * * Function returns NULL if no refcount could be obtained, or the fence. * This function handles acquiring a reference to a fence that may be @@ -289,14 +357,16 @@ void dma_fence_enable_sw_signaling(struct dma_fence *fence); /** * dma_fence_is_signaled_locked - Return an indication if the fence * is signaled yet. - * @fence: [in] the fence to check + * @fence: the fence to check * * Returns true if the fence was already signaled, false if not. Since this * function doesn't enable signaling, it is not guaranteed to ever return - * true if dma_fence_add_callback, dma_fence_wait or - * dma_fence_enable_sw_signaling haven't been called before. + * true if dma_fence_add_callback(), dma_fence_wait() or + * dma_fence_enable_sw_signaling() haven't been called before. * - * This function requires fence->lock to be held. + * This function requires &dma_fence.lock to be held. + * + * See also dma_fence_is_signaled(). */ static inline bool dma_fence_is_signaled_locked(struct dma_fence *fence) @@ -314,17 +384,19 @@ dma_fence_is_signaled_locked(struct dma_fence *fence) /** * dma_fence_is_signaled - Return an indication if the fence is signaled yet. - * @fence: [in] the fence to check + * @fence: the fence to check * * Returns true if the fence was already signaled, false if not. Since this * function doesn't enable signaling, it is not guaranteed to ever return - * true if dma_fence_add_callback, dma_fence_wait or - * dma_fence_enable_sw_signaling haven't been called before. + * true if dma_fence_add_callback(), dma_fence_wait() or + * dma_fence_enable_sw_signaling() haven't been called before. * * It's recommended for seqno fences to call dma_fence_signal when the * operation is complete, it makes it possible to prevent issues from * wraparound between time of issue and time of use by checking the return * value of this function before calling hardware-specific wait instructions. + * + * See also dma_fence_is_signaled_locked(). */ static inline bool dma_fence_is_signaled(struct dma_fence *fence) @@ -342,8 +414,8 @@ dma_fence_is_signaled(struct dma_fence *fence) /** * __dma_fence_is_later - return if f1 is chronologically later than f2 - * @f1: [in] the first fence's seqno - * @f2: [in] the second fence's seqno from the same context + * @f1: the first fence's seqno + * @f2: the second fence's seqno from the same context * * Returns true if f1 is chronologically later than f2. Both fences must be * from the same context, since a seqno is not common across contexts. @@ -355,8 +427,8 @@ static inline bool __dma_fence_is_later(u32 f1, u32 f2) /** * dma_fence_is_later - return if f1 is chronologically later than f2 - * @f1: [in] the first fence from the same context - * @f2: [in] the second fence from the same context + * @f1: the first fence from the same context + * @f2: the second fence from the same context * * Returns true if f1 is chronologically later than f2. Both fences must be * from the same context, since a seqno is not re-used across contexts. @@ -372,8 +444,8 @@ static inline bool dma_fence_is_later(struct dma_fence *f1, /** * dma_fence_later - return the chronologically later fence - * @f1: [in] the first fence from the same context - * @f2: [in] the second fence from the same context + * @f1: the first fence from the same context + * @f2: the second fence from the same context * * Returns NULL if both fences are signaled, otherwise the fence that would be * signaled last. Both fences must be from the same context, since a seqno is @@ -398,7 +470,7 @@ static inline struct dma_fence *dma_fence_later(struct dma_fence *f1, /** * dma_fence_get_status_locked - returns the status upon completion - * @fence: [in] the dma_fence to query + * @fence: the dma_fence to query * * Drivers can supply an optional error status condition before they signal * the fence (to indicate whether the fence was completed due to an error @@ -422,8 +494,8 @@ int dma_fence_get_status(struct dma_fence *fence); /** * dma_fence_set_error - flag an error condition on the fence - * @fence: [in] the dma_fence - * @error: [in] the error to store + * @fence: the dma_fence + * @error: the error to store * * Drivers can supply an optional error status condition before they signal * the fence, to indicate that the fence was completed due to an error @@ -449,8 +521,8 @@ signed long dma_fence_wait_any_timeout(struct dma_fence **fences, /** * dma_fence_wait - sleep until the fence gets signaled - * @fence: [in] the fence to wait on - * @intr: [in] if true, do an interruptible wait + * @fence: the fence to wait on + * @intr: if true, do an interruptible wait * * This function will return -ERESTARTSYS if interrupted by a signal, * or 0 if the fence was signaled. Other error values may be @@ -459,6 +531,8 @@ signed long dma_fence_wait_any_timeout(struct dma_fence **fences, * Performs a synchronous wait on this fence. It is assumed the caller * directly or indirectly holds a reference to the fence, otherwise the * fence might be freed before return, resulting in undefined behavior. + * + * See also dma_fence_wait_timeout() and dma_fence_wait_any_timeout(). */ static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr) { diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 6fdff5945c8a..9c660e1688ab 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -680,6 +680,13 @@ struct drm_get_cap { */ #define DRM_CLIENT_CAP_ATOMIC 3 +/** + * DRM_CLIENT_CAP_ASPECT_RATIO + * + * If set to 1, the DRM core will provide aspect ratio information in modes. + */ +#define DRM_CLIENT_CAP_ASPECT_RATIO 4 + /** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */ struct drm_set_client_cap { __u64 capability; diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 50bcf4214ff9..4b3a1bb58e68 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -93,6 +93,8 @@ extern "C" { #define DRM_MODE_PICTURE_ASPECT_NONE 0 #define DRM_MODE_PICTURE_ASPECT_4_3 1 #define DRM_MODE_PICTURE_ASPECT_16_9 2 +#define DRM_MODE_PICTURE_ASPECT_64_27 3 +#define DRM_MODE_PICTURE_ASPECT_256_135 4 /* Aspect ratio flag bitmask (4 bits 22:19) */ #define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19) @@ -102,6 +104,10 @@ extern "C" { (DRM_MODE_PICTURE_ASPECT_4_3<<19) #define DRM_MODE_FLAG_PIC_AR_16_9 \ (DRM_MODE_PICTURE_ASPECT_16_9<<19) +#define DRM_MODE_FLAG_PIC_AR_64_27 \ + (DRM_MODE_PICTURE_ASPECT_64_27<<19) +#define DRM_MODE_FLAG_PIC_AR_256_135 \ + (DRM_MODE_PICTURE_ASPECT_256_135<<19) #define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \ DRM_MODE_FLAG_NHSYNC | \ diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h new file mode 100644 index 000000000000..7b6627783608 --- /dev/null +++ b/include/uapi/drm/v3d_drm.h @@ -0,0 +1,194 @@ +/* + * Copyright © 2014-2018 Broadcom + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#ifndef _V3D_DRM_H_ +#define _V3D_DRM_H_ + +#include "drm.h" + +#if defined(__cplusplus) +extern "C" { +#endif + +#define DRM_V3D_SUBMIT_CL 0x00 +#define DRM_V3D_WAIT_BO 0x01 +#define DRM_V3D_CREATE_BO 0x02 +#define DRM_V3D_MMAP_BO 0x03 +#define DRM_V3D_GET_PARAM 0x04 +#define DRM_V3D_GET_BO_OFFSET 0x05 + +#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl) +#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo) +#define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo) +#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo) +#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param) +#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset) + +/** + * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D + * engine. + * + * This asks the kernel to have the GPU execute an optional binner + * command list, and a render command list. + */ +struct drm_v3d_submit_cl { + /* Pointer to the binner command list. + * + * This is the first set of commands executed, which runs the + * coordinate shader to determine where primitives land on the screen, + * then writes out the state updates and draw calls necessary per tile + * to the tile allocation BO. + */ + __u32 bcl_start; + + /** End address of the BCL (first byte after the BCL) */ + __u32 bcl_end; + + /* Offset of the render command list. + * + * This is the second set of commands executed, which will either + * execute the tiles that have been set up by the BCL, or a fixed set + * of tiles (in the case of RCL-only blits). + */ + __u32 rcl_start; + + /** End address of the RCL (first byte after the RCL) */ + __u32 rcl_end; + + /** An optional sync object to wait on before starting the BCL. */ + __u32 in_sync_bcl; + /** An optional sync object to wait on before starting the RCL. */ + __u32 in_sync_rcl; + /** An optional sync object to place the completion fence in. */ + __u32 out_sync; + + /* Offset of the tile alloc memory + * + * This is optional on V3D 3.3 (where the CL can set the value) but + * required on V3D 4.1. + */ + __u32 qma; + + /** Size of the tile alloc memory. */ + __u32 qms; + + /** Offset of the tile state data array. */ + __u32 qts; + + /* Pointer to a u32 array of the BOs that are referenced by the job. + */ + __u64 bo_handles; + + /* Number of BO handles passed in (size is that times 4). */ + __u32 bo_handle_count; + + /* Pad, must be zero-filled. */ + __u32 pad; +}; + +/** + * struct drm_v3d_wait_bo - ioctl argument for waiting for + * completion of the last DRM_V3D_SUBMIT_CL on a BO. + * + * This is useful for cases where multiple processes might be + * rendering to a BO and you want to wait for all rendering to be + * completed. + */ +struct drm_v3d_wait_bo { + __u32 handle; + __u32 pad; + __u64 timeout_ns; +}; + +/** + * struct drm_v3d_create_bo - ioctl argument for creating V3D BOs. + * + * There are currently no values for the flags argument, but it may be + * used in a future extension. + */ +struct drm_v3d_create_bo { + __u32 size; + __u32 flags; + /** Returned GEM handle for the BO. */ + __u32 handle; + /** + * Returned offset for the BO in the V3D address space. This offset + * is private to the DRM fd and is valid for the lifetime of the GEM + * handle. + * + * This offset value will always be nonzero, since various HW + * units treat 0 specially. + */ + __u32 offset; +}; + +/** + * struct drm_v3d_mmap_bo - ioctl argument for mapping V3D BOs. + * + * This doesn't actually perform an mmap. Instead, it returns the + * offset you need to use in an mmap on the DRM device node. This + * means that tools like valgrind end up knowing about the mapped + * memory. + * + * There are currently no values for the flags argument, but it may be + * used in a future extension. + */ +struct drm_v3d_mmap_bo { + /** Handle for the object being mapped. */ + __u32 handle; + __u32 flags; + /** offset into the drm node to use for subsequent mmap call. */ + __u64 offset; +}; + +enum drm_v3d_param { + DRM_V3D_PARAM_V3D_UIFCFG, + DRM_V3D_PARAM_V3D_HUB_IDENT1, + DRM_V3D_PARAM_V3D_HUB_IDENT2, + DRM_V3D_PARAM_V3D_HUB_IDENT3, + DRM_V3D_PARAM_V3D_CORE0_IDENT0, + DRM_V3D_PARAM_V3D_CORE0_IDENT1, + DRM_V3D_PARAM_V3D_CORE0_IDENT2, +}; + +struct drm_v3d_get_param { + __u32 param; + __u32 pad; + __u64 value; +}; + +/** + * Returns the offset for the BO in the V3D address space for this DRM fd. + * This is the same value returned by drm_v3d_create_bo, if that was called + * from this DRM fd. + */ +struct drm_v3d_get_bo_offset { + __u32 handle; + __u32 offset; +}; + +#if defined(__cplusplus) +} +#endif + +#endif /* _V3D_DRM_H_ */ diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h index b95a0e11cb07..2cac6277a1d7 100644 --- a/include/uapi/drm/vc4_drm.h +++ b/include/uapi/drm/vc4_drm.h @@ -183,10 +183,17 @@ struct drm_vc4_submit_cl { /* ID of the perfmon to attach to this job. 0 means no perfmon. */ __u32 perfmonid; - /* Unused field to align this struct on 64 bits. Must be set to 0. - * If one ever needs to add an u32 field to this struct, this field - * can be used. + /* Syncobj handle to wait on. If set, processing of this render job + * will not start until the syncobj is signaled. 0 means ignore. */ + __u32 in_sync; + + /* Syncobj handle to export fence to. If set, the fence in the syncobj + * will be replaced with a fence that signals upon completion of this + * render job. 0 means ignore. + */ + __u32 out_sync; + __u32 pad2; }; diff --git a/include/uapi/linux/virtio_gpu.h b/include/uapi/linux/virtio_gpu.h index 4b04ead26cd9..f43c3c6171ff 100644 --- a/include/uapi/linux/virtio_gpu.h +++ b/include/uapi/linux/virtio_gpu.h @@ -260,6 +260,7 @@ struct virtio_gpu_cmd_submit { }; #define VIRTIO_GPU_CAPSET_VIRGL 1 +#define VIRTIO_GPU_CAPSET_VIRGL2 2 /* VIRTIO_GPU_CMD_GET_CAPSET_INFO */ struct virtio_gpu_get_capset_info { |