summaryrefslogtreecommitdiffstats
path: root/include
diff options
context:
space:
mode:
Diffstat (limited to 'include')
-rw-r--r--include/drm/drm_device.h1
-rw-r--r--include/drm/drm_dp_helper.h14
-rw-r--r--include/drm/drm_file.h23
-rw-r--r--include/drm/drm_ioctl.h7
-rw-r--r--include/drm/drm_modes.h22
-rw-r--r--include/drm/drm_property.h2
-rw-r--r--include/drm/drm_rect.h3
-rw-r--r--include/linux/dma-fence.h236
-rw-r--r--include/uapi/drm/drm.h7
-rw-r--r--include/uapi/drm/drm_mode.h6
-rw-r--r--include/uapi/drm/v3d_drm.h194
-rw-r--r--include/uapi/drm/vc4_drm.h13
-rw-r--r--include/uapi/linux/virtio_gpu.h1
13 files changed, 418 insertions, 111 deletions
diff --git a/include/drm/drm_device.h b/include/drm/drm_device.h
index 3a0eac2885b7..858ba19a3e29 100644
--- a/include/drm/drm_device.h
+++ b/include/drm/drm_device.h
@@ -38,7 +38,6 @@ struct drm_device {
struct device *dev; /**< Device structure of bus-device */
struct drm_driver *driver; /**< DRM driver managing the device */
void *dev_private; /**< DRM driver private data */
- struct drm_minor *control; /**< Control node */
struct drm_minor *primary; /**< Primary node */
struct drm_minor *render; /**< Render node */
bool registered;
diff --git a/include/drm/drm_dp_helper.h b/include/drm/drm_dp_helper.h
index 91c9bcd4196f..c01564991a9f 100644
--- a/include/drm/drm_dp_helper.h
+++ b/include/drm/drm_dp_helper.h
@@ -64,6 +64,11 @@
/* AUX CH addresses */
/* DPCD */
#define DP_DPCD_REV 0x000
+# define DP_DPCD_REV_10 0x10
+# define DP_DPCD_REV_11 0x11
+# define DP_DPCD_REV_12 0x12
+# define DP_DPCD_REV_13 0x13
+# define DP_DPCD_REV_14 0x14
#define DP_MAX_LINK_RATE 0x001
@@ -119,6 +124,7 @@
# define DP_DPCD_DISPLAY_CONTROL_CAPABLE (1 << 3) /* edp v1.2 or higher */
#define DP_TRAINING_AUX_RD_INTERVAL 0x00e /* XXX 1.2? */
+# define DP_TRAINING_AUX_RD_MASK 0x7F /* XXX 1.2? */
#define DP_ADAPTER_CAP 0x00f /* 1.2 */
# define DP_FORCE_LOAD_SENSE_CAP (1 << 0)
@@ -977,18 +983,18 @@ int drm_dp_bw_code_to_link_rate(u8 link_bw);
#define DP_SDP_VSC_EXT_CEA 0x21 /* DP 1.4 */
/* 0x80+ CEA-861 infoframe types */
-struct edp_sdp_header {
+struct dp_sdp_header {
u8 HB0; /* Secondary Data Packet ID */
u8 HB1; /* Secondary Data Packet Type */
- u8 HB2; /* 7:5 reserved, 4:0 revision number */
- u8 HB3; /* 7:5 reserved, 4:0 number of valid data bytes */
+ u8 HB2; /* Secondary Data Packet Specific header, Byte 0 */
+ u8 HB3; /* Secondary Data packet Specific header, Byte 1 */
} __packed;
#define EDP_SDP_HEADER_REVISION_MASK 0x1F
#define EDP_SDP_HEADER_VALID_PAYLOAD_BYTES 0x1F
struct edp_vsc_psr {
- struct edp_sdp_header sdp_header;
+ struct dp_sdp_header sdp_header;
u8 DB0; /* Stereo Interface */
u8 DB1; /* 0 - PSR State; 1 - Update RFB; 2 - CRC Valid */
u8 DB2; /* CRC value bits 7:0 of the R or Cr component */
diff --git a/include/drm/drm_file.h b/include/drm/drm_file.h
index 5176c3797680..027ac16da3d1 100644
--- a/include/drm/drm_file.h
+++ b/include/drm/drm_file.h
@@ -47,6 +47,9 @@ struct device;
* header include loops we need it here for now.
*/
+/* Note that the order of this enum is ABI (it determines
+ * /dev/dri/renderD* numbers).
+ */
enum drm_minor_type {
DRM_MINOR_PRIMARY,
DRM_MINOR_CONTROL,
@@ -182,6 +185,14 @@ struct drm_file {
unsigned atomic:1;
/**
+ * @aspect_ratio_allowed:
+ *
+ * True, if client can handle picture aspect ratios, and has requested
+ * to pass this information along with the mode.
+ */
+ unsigned aspect_ratio_allowed:1;
+
+ /**
* @is_master:
*
* This client is the creator of @master. Protected by struct
@@ -348,18 +359,6 @@ static inline bool drm_is_render_client(const struct drm_file *file_priv)
return file_priv->minor->type == DRM_MINOR_RENDER;
}
-/**
- * drm_is_control_client - is this an open file of the control node
- * @file_priv: DRM file
- *
- * Control nodes are deprecated and in the process of getting removed from the
- * DRM userspace API. Do not ever use!
- */
-static inline bool drm_is_control_client(const struct drm_file *file_priv)
-{
- return file_priv->minor->type == DRM_MINOR_CONTROL;
-}
-
int drm_open(struct inode *inode, struct file *filp);
ssize_t drm_read(struct file *filp, char __user *buffer,
size_t count, loff_t *offset);
diff --git a/include/drm/drm_ioctl.h b/include/drm/drm_ioctl.h
index add42809642a..fafb6f592c4b 100644
--- a/include/drm/drm_ioctl.h
+++ b/include/drm/drm_ioctl.h
@@ -109,13 +109,6 @@ enum drm_ioctl_flags {
*/
DRM_ROOT_ONLY = BIT(2),
/**
- * @DRM_CONTROL_ALLOW:
- *
- * Deprecated, do not use. Control nodes are in the process of getting
- * removed.
- */
- DRM_CONTROL_ALLOW = BIT(3),
- /**
* @DRM_UNLOCKED:
*
* Whether &drm_ioctl_desc.func should be called with the DRM BKL held
diff --git a/include/drm/drm_modes.h b/include/drm/drm_modes.h
index 0d310beae6af..b159fe07fcf9 100644
--- a/include/drm/drm_modes.h
+++ b/include/drm/drm_modes.h
@@ -147,6 +147,12 @@ enum drm_mode_status {
#define DRM_MODE_FLAG_3D_MAX DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF
+#define DRM_MODE_MATCH_TIMINGS (1 << 0)
+#define DRM_MODE_MATCH_CLOCK (1 << 1)
+#define DRM_MODE_MATCH_FLAGS (1 << 2)
+#define DRM_MODE_MATCH_3D_FLAGS (1 << 3)
+#define DRM_MODE_MATCH_ASPECT_RATIO (1 << 4)
+
/**
* struct drm_display_mode - DRM kernel-internal display mode structure
* @hdisplay: horizontal display size
@@ -405,6 +411,19 @@ struct drm_display_mode {
* Field for setting the HDMI picture aspect ratio of a mode.
*/
enum hdmi_picture_aspect picture_aspect_ratio;
+
+ /**
+ * @export_head:
+ *
+ * struct list_head for modes to be exposed to the userspace.
+ * This is to maintain a list of exposed modes while preparing
+ * user-mode's list in drm_mode_getconnector ioctl. The purpose of this
+ * list_head only lies in the ioctl function, and is not expected to be
+ * used outside the function.
+ * Once used, the stale pointers are not reset, but left as it is, to
+ * avoid overhead of protecting it by mode_config.mutex.
+ */
+ struct list_head export_head;
};
/**
@@ -490,6 +509,9 @@ void drm_mode_copy(struct drm_display_mode *dst,
const struct drm_display_mode *src);
struct drm_display_mode *drm_mode_duplicate(struct drm_device *dev,
const struct drm_display_mode *mode);
+bool drm_mode_match(const struct drm_display_mode *mode1,
+ const struct drm_display_mode *mode2,
+ unsigned int match_flags);
bool drm_mode_equal(const struct drm_display_mode *mode1,
const struct drm_display_mode *mode2);
bool drm_mode_equal_no_clocks(const struct drm_display_mode *mode1,
diff --git a/include/drm/drm_property.h b/include/drm/drm_property.h
index ab8167baade5..1d5c0b2a8956 100644
--- a/include/drm/drm_property.h
+++ b/include/drm/drm_property.h
@@ -260,7 +260,7 @@ struct drm_property *drm_property_create_object(struct drm_device *dev,
uint32_t type);
struct drm_property *drm_property_create_bool(struct drm_device *dev,
u32 flags, const char *name);
-int drm_property_add_enum(struct drm_property *property, int index,
+int drm_property_add_enum(struct drm_property *property,
uint64_t value, const char *name);
void drm_property_destroy(struct drm_device *dev, struct drm_property *property);
diff --git a/include/drm/drm_rect.h b/include/drm/drm_rect.h
index 44bc122b9ee0..6c54544a4be7 100644
--- a/include/drm/drm_rect.h
+++ b/include/drm/drm_rect.h
@@ -175,8 +175,7 @@ static inline bool drm_rect_equals(const struct drm_rect *r1,
bool drm_rect_intersect(struct drm_rect *r, const struct drm_rect *clip);
bool drm_rect_clip_scaled(struct drm_rect *src, struct drm_rect *dst,
- const struct drm_rect *clip,
- int hscale, int vscale);
+ const struct drm_rect *clip);
int drm_rect_calc_hscale(const struct drm_rect *src,
const struct drm_rect *dst,
int min_hscale, int max_hscale);
diff --git a/include/linux/dma-fence.h b/include/linux/dma-fence.h
index 4c008170fe65..eb9b05aa5aea 100644
--- a/include/linux/dma-fence.h
+++ b/include/linux/dma-fence.h
@@ -94,11 +94,11 @@ typedef void (*dma_fence_func_t)(struct dma_fence *fence,
struct dma_fence_cb *cb);
/**
- * struct dma_fence_cb - callback for dma_fence_add_callback
- * @node: used by dma_fence_add_callback to append this struct to fence::cb_list
+ * struct dma_fence_cb - callback for dma_fence_add_callback()
+ * @node: used by dma_fence_add_callback() to append this struct to fence::cb_list
* @func: dma_fence_func_t to call
*
- * This struct will be initialized by dma_fence_add_callback, additional
+ * This struct will be initialized by dma_fence_add_callback(), additional
* data can be passed along by embedding dma_fence_cb in another struct.
*/
struct dma_fence_cb {
@@ -108,75 +108,143 @@ struct dma_fence_cb {
/**
* struct dma_fence_ops - operations implemented for fence
- * @get_driver_name: returns the driver name.
- * @get_timeline_name: return the name of the context this fence belongs to.
- * @enable_signaling: enable software signaling of fence.
- * @signaled: [optional] peek whether the fence is signaled, can be null.
- * @wait: custom wait implementation, or dma_fence_default_wait.
- * @release: [optional] called on destruction of fence, can be null
- * @fill_driver_data: [optional] callback to fill in free-form debug info
- * Returns amount of bytes filled, or -errno.
- * @fence_value_str: [optional] fills in the value of the fence as a string
- * @timeline_value_str: [optional] fills in the current value of the timeline
- * as a string
*
- * Notes on enable_signaling:
- * For fence implementations that have the capability for hw->hw
- * signaling, they can implement this op to enable the necessary
- * irqs, or insert commands into cmdstream, etc. This is called
- * in the first wait() or add_callback() path to let the fence
- * implementation know that there is another driver waiting on
- * the signal (ie. hw->sw case).
- *
- * This function can be called from atomic context, but not
- * from irq context, so normal spinlocks can be used.
- *
- * A return value of false indicates the fence already passed,
- * or some failure occurred that made it impossible to enable
- * signaling. True indicates successful enabling.
- *
- * fence->error may be set in enable_signaling, but only when false is
- * returned.
- *
- * Calling dma_fence_signal before enable_signaling is called allows
- * for a tiny race window in which enable_signaling is called during,
- * before, or after dma_fence_signal. To fight this, it is recommended
- * that before enable_signaling returns true an extra reference is
- * taken on the fence, to be released when the fence is signaled.
- * This will mean dma_fence_signal will still be called twice, but
- * the second time will be a noop since it was already signaled.
- *
- * Notes on signaled:
- * May set fence->error if returning true.
- *
- * Notes on wait:
- * Must not be NULL, set to dma_fence_default_wait for default implementation.
- * the dma_fence_default_wait implementation should work for any fence, as long
- * as enable_signaling works correctly.
- *
- * Must return -ERESTARTSYS if the wait is intr = true and the wait was
- * interrupted, and remaining jiffies if fence has signaled, or 0 if wait
- * timed out. Can also return other error values on custom implementations,
- * which should be treated as if the fence is signaled. For example a hardware
- * lockup could be reported like that.
- *
- * Notes on release:
- * Can be NULL, this function allows additional commands to run on
- * destruction of the fence. Can be called from irq context.
- * If pointer is set to NULL, kfree will get called instead.
*/
-
struct dma_fence_ops {
+ /**
+ * @get_driver_name:
+ *
+ * Returns the driver name. This is a callback to allow drivers to
+ * compute the name at runtime, without having it to store permanently
+ * for each fence, or build a cache of some sort.
+ *
+ * This callback is mandatory.
+ */
const char * (*get_driver_name)(struct dma_fence *fence);
+
+ /**
+ * @get_timeline_name:
+ *
+ * Return the name of the context this fence belongs to. This is a
+ * callback to allow drivers to compute the name at runtime, without
+ * having it to store permanently for each fence, or build a cache of
+ * some sort.
+ *
+ * This callback is mandatory.
+ */
const char * (*get_timeline_name)(struct dma_fence *fence);
+
+ /**
+ * @enable_signaling:
+ *
+ * Enable software signaling of fence.
+ *
+ * For fence implementations that have the capability for hw->hw
+ * signaling, they can implement this op to enable the necessary
+ * interrupts, or insert commands into cmdstream, etc, to avoid these
+ * costly operations for the common case where only hw->hw
+ * synchronization is required. This is called in the first
+ * dma_fence_wait() or dma_fence_add_callback() path to let the fence
+ * implementation know that there is another driver waiting on the
+ * signal (ie. hw->sw case).
+ *
+ * This function can be called from atomic context, but not
+ * from irq context, so normal spinlocks can be used.
+ *
+ * A return value of false indicates the fence already passed,
+ * or some failure occurred that made it impossible to enable
+ * signaling. True indicates successful enabling.
+ *
+ * &dma_fence.error may be set in enable_signaling, but only when false
+ * is returned.
+ *
+ * Since many implementations can call dma_fence_signal() even when before
+ * @enable_signaling has been called there's a race window, where the
+ * dma_fence_signal() might result in the final fence reference being
+ * released and its memory freed. To avoid this, implementations of this
+ * callback should grab their own reference using dma_fence_get(), to be
+ * released when the fence is signalled (through e.g. the interrupt
+ * handler).
+ *
+ * This callback is mandatory.
+ */
bool (*enable_signaling)(struct dma_fence *fence);
+
+ /**
+ * @signaled:
+ *
+ * Peek whether the fence is signaled, as a fastpath optimization for
+ * e.g. dma_fence_wait() or dma_fence_add_callback(). Note that this
+ * callback does not need to make any guarantees beyond that a fence
+ * once indicates as signalled must always return true from this
+ * callback. This callback may return false even if the fence has
+ * completed already, in this case information hasn't propogated throug
+ * the system yet. See also dma_fence_is_signaled().
+ *
+ * May set &dma_fence.error if returning true.
+ *
+ * This callback is optional.
+ */
bool (*signaled)(struct dma_fence *fence);
+
+ /**
+ * @wait:
+ *
+ * Custom wait implementation, or dma_fence_default_wait.
+ *
+ * Must not be NULL, set to dma_fence_default_wait for default implementation.
+ * the dma_fence_default_wait implementation should work for any fence, as long
+ * as enable_signaling works correctly.
+ *
+ * Must return -ERESTARTSYS if the wait is intr = true and the wait was
+ * interrupted, and remaining jiffies if fence has signaled, or 0 if wait
+ * timed out. Can also return other error values on custom implementations,
+ * which should be treated as if the fence is signaled. For example a hardware
+ * lockup could be reported like that.
+ *
+ * This callback is mandatory.
+ */
signed long (*wait)(struct dma_fence *fence,
bool intr, signed long timeout);
+
+ /**
+ * @release:
+ *
+ * Called on destruction of fence to release additional resources.
+ * Can be called from irq context. This callback is optional. If it is
+ * NULL, then dma_fence_free() is instead called as the default
+ * implementation.
+ */
void (*release)(struct dma_fence *fence);
+ /**
+ * @fill_driver_data:
+ *
+ * Callback to fill in free-form debug info.
+ *
+ * Returns amount of bytes filled, or negative error on failure.
+ *
+ * This callback is optional.
+ */
int (*fill_driver_data)(struct dma_fence *fence, void *data, int size);
+
+ /**
+ * @fence_value_str:
+ *
+ * Callback to fill in free-form debug info specific to this fence, like
+ * the sequence number.
+ *
+ * This callback is optional.
+ */
void (*fence_value_str)(struct dma_fence *fence, char *str, int size);
+
+ /**
+ * @timeline_value_str:
+ *
+ * Fills in the current value of the timeline as a string, like the
+ * sequence number. This should match what @fill_driver_data prints for
+ * the most recently signalled fence (assuming no delayed signalling).
+ */
void (*timeline_value_str)(struct dma_fence *fence,
char *str, int size);
};
@@ -189,7 +257,7 @@ void dma_fence_free(struct dma_fence *fence);
/**
* dma_fence_put - decreases refcount of the fence
- * @fence: [in] fence to reduce refcount of
+ * @fence: fence to reduce refcount of
*/
static inline void dma_fence_put(struct dma_fence *fence)
{
@@ -199,7 +267,7 @@ static inline void dma_fence_put(struct dma_fence *fence)
/**
* dma_fence_get - increases refcount of the fence
- * @fence: [in] fence to increase refcount of
+ * @fence: fence to increase refcount of
*
* Returns the same fence, with refcount increased by 1.
*/
@@ -213,7 +281,7 @@ static inline struct dma_fence *dma_fence_get(struct dma_fence *fence)
/**
* dma_fence_get_rcu - get a fence from a reservation_object_list with
* rcu read lock
- * @fence: [in] fence to increase refcount of
+ * @fence: fence to increase refcount of
*
* Function returns NULL if no refcount could be obtained, or the fence.
*/
@@ -227,7 +295,7 @@ static inline struct dma_fence *dma_fence_get_rcu(struct dma_fence *fence)
/**
* dma_fence_get_rcu_safe - acquire a reference to an RCU tracked fence
- * @fencep: [in] pointer to fence to increase refcount of
+ * @fencep: pointer to fence to increase refcount of
*
* Function returns NULL if no refcount could be obtained, or the fence.
* This function handles acquiring a reference to a fence that may be
@@ -289,14 +357,16 @@ void dma_fence_enable_sw_signaling(struct dma_fence *fence);
/**
* dma_fence_is_signaled_locked - Return an indication if the fence
* is signaled yet.
- * @fence: [in] the fence to check
+ * @fence: the fence to check
*
* Returns true if the fence was already signaled, false if not. Since this
* function doesn't enable signaling, it is not guaranteed to ever return
- * true if dma_fence_add_callback, dma_fence_wait or
- * dma_fence_enable_sw_signaling haven't been called before.
+ * true if dma_fence_add_callback(), dma_fence_wait() or
+ * dma_fence_enable_sw_signaling() haven't been called before.
*
- * This function requires fence->lock to be held.
+ * This function requires &dma_fence.lock to be held.
+ *
+ * See also dma_fence_is_signaled().
*/
static inline bool
dma_fence_is_signaled_locked(struct dma_fence *fence)
@@ -314,17 +384,19 @@ dma_fence_is_signaled_locked(struct dma_fence *fence)
/**
* dma_fence_is_signaled - Return an indication if the fence is signaled yet.
- * @fence: [in] the fence to check
+ * @fence: the fence to check
*
* Returns true if the fence was already signaled, false if not. Since this
* function doesn't enable signaling, it is not guaranteed to ever return
- * true if dma_fence_add_callback, dma_fence_wait or
- * dma_fence_enable_sw_signaling haven't been called before.
+ * true if dma_fence_add_callback(), dma_fence_wait() or
+ * dma_fence_enable_sw_signaling() haven't been called before.
*
* It's recommended for seqno fences to call dma_fence_signal when the
* operation is complete, it makes it possible to prevent issues from
* wraparound between time of issue and time of use by checking the return
* value of this function before calling hardware-specific wait instructions.
+ *
+ * See also dma_fence_is_signaled_locked().
*/
static inline bool
dma_fence_is_signaled(struct dma_fence *fence)
@@ -342,8 +414,8 @@ dma_fence_is_signaled(struct dma_fence *fence)
/**
* __dma_fence_is_later - return if f1 is chronologically later than f2
- * @f1: [in] the first fence's seqno
- * @f2: [in] the second fence's seqno from the same context
+ * @f1: the first fence's seqno
+ * @f2: the second fence's seqno from the same context
*
* Returns true if f1 is chronologically later than f2. Both fences must be
* from the same context, since a seqno is not common across contexts.
@@ -355,8 +427,8 @@ static inline bool __dma_fence_is_later(u32 f1, u32 f2)
/**
* dma_fence_is_later - return if f1 is chronologically later than f2
- * @f1: [in] the first fence from the same context
- * @f2: [in] the second fence from the same context
+ * @f1: the first fence from the same context
+ * @f2: the second fence from the same context
*
* Returns true if f1 is chronologically later than f2. Both fences must be
* from the same context, since a seqno is not re-used across contexts.
@@ -372,8 +444,8 @@ static inline bool dma_fence_is_later(struct dma_fence *f1,
/**
* dma_fence_later - return the chronologically later fence
- * @f1: [in] the first fence from the same context
- * @f2: [in] the second fence from the same context
+ * @f1: the first fence from the same context
+ * @f2: the second fence from the same context
*
* Returns NULL if both fences are signaled, otherwise the fence that would be
* signaled last. Both fences must be from the same context, since a seqno is
@@ -398,7 +470,7 @@ static inline struct dma_fence *dma_fence_later(struct dma_fence *f1,
/**
* dma_fence_get_status_locked - returns the status upon completion
- * @fence: [in] the dma_fence to query
+ * @fence: the dma_fence to query
*
* Drivers can supply an optional error status condition before they signal
* the fence (to indicate whether the fence was completed due to an error
@@ -422,8 +494,8 @@ int dma_fence_get_status(struct dma_fence *fence);
/**
* dma_fence_set_error - flag an error condition on the fence
- * @fence: [in] the dma_fence
- * @error: [in] the error to store
+ * @fence: the dma_fence
+ * @error: the error to store
*
* Drivers can supply an optional error status condition before they signal
* the fence, to indicate that the fence was completed due to an error
@@ -449,8 +521,8 @@ signed long dma_fence_wait_any_timeout(struct dma_fence **fences,
/**
* dma_fence_wait - sleep until the fence gets signaled
- * @fence: [in] the fence to wait on
- * @intr: [in] if true, do an interruptible wait
+ * @fence: the fence to wait on
+ * @intr: if true, do an interruptible wait
*
* This function will return -ERESTARTSYS if interrupted by a signal,
* or 0 if the fence was signaled. Other error values may be
@@ -459,6 +531,8 @@ signed long dma_fence_wait_any_timeout(struct dma_fence **fences,
* Performs a synchronous wait on this fence. It is assumed the caller
* directly or indirectly holds a reference to the fence, otherwise the
* fence might be freed before return, resulting in undefined behavior.
+ *
+ * See also dma_fence_wait_timeout() and dma_fence_wait_any_timeout().
*/
static inline signed long dma_fence_wait(struct dma_fence *fence, bool intr)
{
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h
index 6fdff5945c8a..9c660e1688ab 100644
--- a/include/uapi/drm/drm.h
+++ b/include/uapi/drm/drm.h
@@ -680,6 +680,13 @@ struct drm_get_cap {
*/
#define DRM_CLIENT_CAP_ATOMIC 3
+/**
+ * DRM_CLIENT_CAP_ASPECT_RATIO
+ *
+ * If set to 1, the DRM core will provide aspect ratio information in modes.
+ */
+#define DRM_CLIENT_CAP_ASPECT_RATIO 4
+
/** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */
struct drm_set_client_cap {
__u64 capability;
diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h
index 50bcf4214ff9..4b3a1bb58e68 100644
--- a/include/uapi/drm/drm_mode.h
+++ b/include/uapi/drm/drm_mode.h
@@ -93,6 +93,8 @@ extern "C" {
#define DRM_MODE_PICTURE_ASPECT_NONE 0
#define DRM_MODE_PICTURE_ASPECT_4_3 1
#define DRM_MODE_PICTURE_ASPECT_16_9 2
+#define DRM_MODE_PICTURE_ASPECT_64_27 3
+#define DRM_MODE_PICTURE_ASPECT_256_135 4
/* Aspect ratio flag bitmask (4 bits 22:19) */
#define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19)
@@ -102,6 +104,10 @@ extern "C" {
(DRM_MODE_PICTURE_ASPECT_4_3<<19)
#define DRM_MODE_FLAG_PIC_AR_16_9 \
(DRM_MODE_PICTURE_ASPECT_16_9<<19)
+#define DRM_MODE_FLAG_PIC_AR_64_27 \
+ (DRM_MODE_PICTURE_ASPECT_64_27<<19)
+#define DRM_MODE_FLAG_PIC_AR_256_135 \
+ (DRM_MODE_PICTURE_ASPECT_256_135<<19)
#define DRM_MODE_FLAG_ALL (DRM_MODE_FLAG_PHSYNC | \
DRM_MODE_FLAG_NHSYNC | \
diff --git a/include/uapi/drm/v3d_drm.h b/include/uapi/drm/v3d_drm.h
new file mode 100644
index 000000000000..7b6627783608
--- /dev/null
+++ b/include/uapi/drm/v3d_drm.h
@@ -0,0 +1,194 @@
+/*
+ * Copyright © 2014-2018 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _V3D_DRM_H_
+#define _V3D_DRM_H_
+
+#include "drm.h"
+
+#if defined(__cplusplus)
+extern "C" {
+#endif
+
+#define DRM_V3D_SUBMIT_CL 0x00
+#define DRM_V3D_WAIT_BO 0x01
+#define DRM_V3D_CREATE_BO 0x02
+#define DRM_V3D_MMAP_BO 0x03
+#define DRM_V3D_GET_PARAM 0x04
+#define DRM_V3D_GET_BO_OFFSET 0x05
+
+#define DRM_IOCTL_V3D_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CL, struct drm_v3d_submit_cl)
+#define DRM_IOCTL_V3D_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_WAIT_BO, struct drm_v3d_wait_bo)
+#define DRM_IOCTL_V3D_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_CREATE_BO, struct drm_v3d_create_bo)
+#define DRM_IOCTL_V3D_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_MMAP_BO, struct drm_v3d_mmap_bo)
+#define DRM_IOCTL_V3D_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_PARAM, struct drm_v3d_get_param)
+#define DRM_IOCTL_V3D_GET_BO_OFFSET DRM_IOWR(DRM_COMMAND_BASE + DRM_V3D_GET_BO_OFFSET, struct drm_v3d_get_bo_offset)
+
+/**
+ * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D
+ * engine.
+ *
+ * This asks the kernel to have the GPU execute an optional binner
+ * command list, and a render command list.
+ */
+struct drm_v3d_submit_cl {
+ /* Pointer to the binner command list.
+ *
+ * This is the first set of commands executed, which runs the
+ * coordinate shader to determine where primitives land on the screen,
+ * then writes out the state updates and draw calls necessary per tile
+ * to the tile allocation BO.
+ */
+ __u32 bcl_start;
+
+ /** End address of the BCL (first byte after the BCL) */
+ __u32 bcl_end;
+
+ /* Offset of the render command list.
+ *
+ * This is the second set of commands executed, which will either
+ * execute the tiles that have been set up by the BCL, or a fixed set
+ * of tiles (in the case of RCL-only blits).
+ */
+ __u32 rcl_start;
+
+ /** End address of the RCL (first byte after the RCL) */
+ __u32 rcl_end;
+
+ /** An optional sync object to wait on before starting the BCL. */
+ __u32 in_sync_bcl;
+ /** An optional sync object to wait on before starting the RCL. */
+ __u32 in_sync_rcl;
+ /** An optional sync object to place the completion fence in. */
+ __u32 out_sync;
+
+ /* Offset of the tile alloc memory
+ *
+ * This is optional on V3D 3.3 (where the CL can set the value) but
+ * required on V3D 4.1.
+ */
+ __u32 qma;
+
+ /** Size of the tile alloc memory. */
+ __u32 qms;
+
+ /** Offset of the tile state data array. */
+ __u32 qts;
+
+ /* Pointer to a u32 array of the BOs that are referenced by the job.
+ */
+ __u64 bo_handles;
+
+ /* Number of BO handles passed in (size is that times 4). */
+ __u32 bo_handle_count;
+
+ /* Pad, must be zero-filled. */
+ __u32 pad;
+};
+
+/**
+ * struct drm_v3d_wait_bo - ioctl argument for waiting for
+ * completion of the last DRM_V3D_SUBMIT_CL on a BO.
+ *
+ * This is useful for cases where multiple processes might be
+ * rendering to a BO and you want to wait for all rendering to be
+ * completed.
+ */
+struct drm_v3d_wait_bo {
+ __u32 handle;
+ __u32 pad;
+ __u64 timeout_ns;
+};
+
+/**
+ * struct drm_v3d_create_bo - ioctl argument for creating V3D BOs.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_v3d_create_bo {
+ __u32 size;
+ __u32 flags;
+ /** Returned GEM handle for the BO. */
+ __u32 handle;
+ /**
+ * Returned offset for the BO in the V3D address space. This offset
+ * is private to the DRM fd and is valid for the lifetime of the GEM
+ * handle.
+ *
+ * This offset value will always be nonzero, since various HW
+ * units treat 0 specially.
+ */
+ __u32 offset;
+};
+
+/**
+ * struct drm_v3d_mmap_bo - ioctl argument for mapping V3D BOs.
+ *
+ * This doesn't actually perform an mmap. Instead, it returns the
+ * offset you need to use in an mmap on the DRM device node. This
+ * means that tools like valgrind end up knowing about the mapped
+ * memory.
+ *
+ * There are currently no values for the flags argument, but it may be
+ * used in a future extension.
+ */
+struct drm_v3d_mmap_bo {
+ /** Handle for the object being mapped. */
+ __u32 handle;
+ __u32 flags;
+ /** offset into the drm node to use for subsequent mmap call. */
+ __u64 offset;
+};
+
+enum drm_v3d_param {
+ DRM_V3D_PARAM_V3D_UIFCFG,
+ DRM_V3D_PARAM_V3D_HUB_IDENT1,
+ DRM_V3D_PARAM_V3D_HUB_IDENT2,
+ DRM_V3D_PARAM_V3D_HUB_IDENT3,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT0,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT1,
+ DRM_V3D_PARAM_V3D_CORE0_IDENT2,
+};
+
+struct drm_v3d_get_param {
+ __u32 param;
+ __u32 pad;
+ __u64 value;
+};
+
+/**
+ * Returns the offset for the BO in the V3D address space for this DRM fd.
+ * This is the same value returned by drm_v3d_create_bo, if that was called
+ * from this DRM fd.
+ */
+struct drm_v3d_get_bo_offset {
+ __u32 handle;
+ __u32 offset;
+};
+
+#if defined(__cplusplus)
+}
+#endif
+
+#endif /* _V3D_DRM_H_ */
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h
index b95a0e11cb07..2cac6277a1d7 100644
--- a/include/uapi/drm/vc4_drm.h
+++ b/include/uapi/drm/vc4_drm.h
@@ -183,10 +183,17 @@ struct drm_vc4_submit_cl {
/* ID of the perfmon to attach to this job. 0 means no perfmon. */
__u32 perfmonid;
- /* Unused field to align this struct on 64 bits. Must be set to 0.
- * If one ever needs to add an u32 field to this struct, this field
- * can be used.
+ /* Syncobj handle to wait on. If set, processing of this render job
+ * will not start until the syncobj is signaled. 0 means ignore.
*/
+ __u32 in_sync;
+
+ /* Syncobj handle to export fence to. If set, the fence in the syncobj
+ * will be replaced with a fence that signals upon completion of this
+ * render job. 0 means ignore.
+ */
+ __u32 out_sync;
+
__u32 pad2;
};
diff --git a/include/uapi/linux/virtio_gpu.h b/include/uapi/linux/virtio_gpu.h
index 4b04ead26cd9..f43c3c6171ff 100644
--- a/include/uapi/linux/virtio_gpu.h
+++ b/include/uapi/linux/virtio_gpu.h
@@ -260,6 +260,7 @@ struct virtio_gpu_cmd_submit {
};
#define VIRTIO_GPU_CAPSET_VIRGL 1
+#define VIRTIO_GPU_CAPSET_VIRGL2 2
/* VIRTIO_GPU_CMD_GET_CAPSET_INFO */
struct virtio_gpu_get_capset_info {