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authorsr2013-02-06 14:09:11 +0100
committersr2013-02-06 14:09:11 +0100
commit2371a999baae47c34e1d869228aa7fe7b10689ed (patch)
tree6a1dda84f8875f4bf83f0d7c8ebd6715ebe6e16b /src/server/mainwindow/mainwindow.cpp
parent[SERVER] Go back from ClientId to int, so queued signal/slot connections work (diff)
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Diffstat (limited to 'src/server/mainwindow/mainwindow.cpp')
-rw-r--r--src/server/mainwindow/mainwindow.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/mainwindow/mainwindow.cpp b/src/server/mainwindow/mainwindow.cpp
index 12c7921..710da3f 100644
--- a/src/server/mainwindow/mainwindow.cpp
+++ b/src/server/mainwindow/mainwindow.cpp
@@ -406,6 +406,7 @@ void MainWindow::prepareForProjection(Client * const from, Client * const to)
// One to one is desired, figure out what to do with current client
+ to->setProjectionSource(false);
if (to->isActiveVncServer())
{
if (to->currentProjectionSource() == from->id())