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authorsr2013-02-05 19:48:39 +0100
committersr2013-02-05 19:48:39 +0100
commite9b4cb4721b7c7f02728e22f92f5ad7a94828521 (patch)
tree14e7573bf8ec0764cb9b9519f81ceb49830b777a /src/server/mainwindow/mainwindow.cpp
parent... (diff)
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[SERVER] Go back from ClientId to int, so queued signal/slot connections work
Diffstat (limited to 'src/server/mainwindow/mainwindow.cpp')
-rw-r--r--src/server/mainwindow/mainwindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/mainwindow/mainwindow.cpp b/src/server/mainwindow/mainwindow.cpp
index ceb445a..12c7921 100644
--- a/src/server/mainwindow/mainwindow.cpp
+++ b/src/server/mainwindow/mainwindow.cpp
@@ -634,7 +634,7 @@ void MainWindow::onClientAuthenticated(Client* client)
{
disconnect(client, SIGNAL(authenticated(Client*)), this, SLOT(onClientAuthenticated(Client*)));
connect(client, SIGNAL(vncServerStateChange(Client*)), this, SLOT(onVncServerStateChange(Client*)), Qt::QueuedConnection);
- connect(client, SIGNAL(vncClientStateChange(Client*, ClientId)), this, SLOT(onVncClientStateChange(Client*, ClientId)), Qt::QueuedConnection);
+ connect(client, SIGNAL(vncClientStateChange(Client*, int)), this, SLOT(onVncClientStateChange(Client*, int)), Qt::QueuedConnection);
bool hasActiveTutor = false;
ConnectionFrame *deadTutor = NULL;
bool anyClient = false;
@@ -778,7 +778,7 @@ void MainWindow::onVncServerStateChange(Client* client)
}
}
-void MainWindow::onVncClientStateChange(Client* client, ClientId lastProjectionSource)
+void MainWindow::onVncClientStateChange(Client* client, int lastProjectionSource)
{
if (!isValidClient(client)) // Check here because this slot is connected queued
return;